// Generate a tick in the log every 10 seconds. public override void Run() { var dayTimeServer = new DayTimeTcpServer(RoleEnvironment.CurrentRoleInstance.InstanceEndpoints["DayTime"].IPEndpoint); dayTimeServer.Start(); int count = 0; for ( ; ; ) { count ++; Trace.WriteLine(String.Format("Message {0}", count)); Thread.Sleep(TimeSpan.FromSeconds(10)); } }
// Generate a tick in the log every 10 seconds. public override void Run() { var dayTimeServer = new DayTimeTcpServer(RoleEnvironment.CurrentRoleInstance.InstanceEndpoints["DayTime"].IPEndpoint); dayTimeServer.Start(); int count = 0; for ( ; ;) { count++; Trace.WriteLine(String.Format("Message {0}", count)); Thread.Sleep(TimeSpan.FromSeconds(10)); } }