/// <summary> /// Save an array of camera frames /// </summary> /// <param name="body">The body(ies) we are attempting to track</param> private void SaveCameraFrame(Body body) { if (body != null && this.canTrackBodies && body.IsTracked) { // Tracking skeleton -- save video to file CameraIO.SaveFrame(); } else { Debug.WriteLine("------STOPPED: No longer tracking-------"); } }
/// <summary> /// Save an array of camera frames /// </summary> /// <param name="body">The _body(ies) we are attempting to track</param> private void SaveCameraFrame(Body body) { //if (_body != null && this.bodyTracked && _body.IsTracked) if (body != null) { // Tracking skeleton -- save video to file CameraIO.SaveFrame(); Debug.WriteLine("Saving Frame"); } // TODO: Can probably get rid of this else { //isTracking = false; Debug.WriteLine("------STOPPED: No longer tracking-------"); } }