示例#1
0
        public void UpdateJoystickButtons(game.Buttons buttons)
        {
            if (buttons.Pressed != null && buttons.Pressed.Count > 0)
            {
                string[] buttonString = buttons.Pressed.ConvertAll <string>(
                    delegate(bool button)
                {
                    return(button ? "X" : "O");
                }
                    ).ToArray();

                lblButtons.Text = string.Join(" ", buttonString);

                if (chkStop.Checked && buttons.Pressed.Count > 2)
                {
                    if (buttons.Pressed[2] == true)
                    {
                        chkStop.Checked = false;
                    }
                }
                else if (buttons.Pressed[1] == true && buttons.Pressed.Count > 1)
                {
                    chkStop.Checked = true;
                }

                if (buttons.Pressed[0] != chkDrive.Checked)
                {
                    chkDrive.Checked = buttons.Pressed[0];
                }
            }
        }
示例#2
0
        /// <summary>
        /// Handle the Joystick buttons
        /// </summary>
        /// <param name="buttons">The current state of all the buttons</param>
        public void UpdateJoystickButtons(joystick.Buttons buttons)
        {
            if (buttons.Pressed != null && buttons.Pressed.Count > 0)
            {
                string[] buttonString = buttons.Pressed.ConvertAll <string>(
                    delegate(bool button)
                {
                    return(button ? "X" : "O");
                }).ToArray();

                this.lblButtons.Text = string.Join(" ", buttonString);

                if (this.StopCheckBox.Checked && buttons.Pressed.Count > 2)
                {
                    if (buttons.Pressed[2] == true)
                    {
                        this.StopCheckBox.Checked = false;
                    }
                }
                else if (buttons.Pressed.Count > 1 && buttons.Pressed[1] == true)
                {
                    this.StopCheckBox.Checked = true;
                }

                if (buttons.Pressed[0])
                {
                    // Toggle the Drive button
                    this.DriveCheckBox.Checked = !this.DriveCheckBox.Checked;
                }
            }
        }
 /// <summary>
 /// Handle the joystick buttons
 /// </summary>
 /// <param name="buttons">The current state of all the Joytick buttons</param>
 public void UpdateJoystickButtons(joystick.Buttons buttons)
 {
     if (buttons.Pressed != null && buttons.Pressed.Count >= 8)
     {
         if (buttons.Pressed[4])
         {
             // RB shoulder button -> Increase PID parameter value
             this.pidControllersControl[this.currentPIDSelection].Item0.DownButton();
         }
         else if (buttons.Pressed[5])
         {
             // LB shoulder button -> Decrease PID parameter value
             this.pidControllersControl[this.currentPIDSelection].Item0.UpButton();
         }
         else if (buttons.Pressed[6])
         {
             // Back button -> Switch active PID parameter, to the left
             this.pidControllersControl[this.currentPIDSelection].Item1.Visible = false;
             this.currentPIDSelection = (this.currentPIDSelection == 0) ? (this.pidControllersControl.Count - 1) : (this.currentPIDSelection - 1);
             this.pidControllersControl[this.currentPIDSelection].Item1.Visible = true;
         }
         else if (buttons.Pressed[7])
         {
             // Start button -> Switch active PID parameter, to the right
             this.pidControllersControl[this.currentPIDSelection].Item1.Visible = false;
             this.currentPIDSelection = (this.currentPIDSelection + 1) % this.pidControllersControl.Count;
             this.pidControllersControl[this.currentPIDSelection].Item1.Visible = true;
         }
     }
 }
示例#4
0
        private void HandleButton(object sender, bool down)
        {
            Button button = sender as Button;

            if (button == null)
            {
                return;
            }

            int number;

            if (int.TryParse(button.Text, out number))
            {
                if (number >= 0 && number <= 9)
                {
                    if (chkSticky.Checked)
                    {
                        if (down)
                        {
                            return;
                        }

                        bool pressed = false;
                        if (button.Tag is bool)
                        {
                            pressed = (bool)button.Tag;
                        }

                        button.Tag           = !pressed;
                        down                 = !pressed;
                        _buttonState[number] = !pressed;
                    }

                    using (Graphics g = Graphics.FromHwnd(button.Handle))
                    {
                        if (down)
                        {
                            button.BackColor = SystemColors.ControlDarkDark;
                            button.ForeColor = SystemColors.ControlLightLight;
                        }
                        else
                        {
                            button.BackColor = SystemColors.Control;
                            button.ForeColor = SystemColors.ControlText;
                        }
                    }

                    _buttonState[number] = down;

                    gc.Buttons request = new gc.Buttons();
                    request.TimeStamp = DateTime.UtcNow;
                    request.Pressed   = new List <bool>(_buttonState);
                    _fwdPort.UpdateButtons(request);
                }
            }
        }
示例#5
0
        private void chkSticky_CheckedChanged(object sender, EventArgs e)
        {
            bool sticky = chkSticky.Checked;

            if (!sticky)
            {
                bool update = false;

                foreach (Control control in Controls)
                {
                    Button button = control as Button;
                    if (button != null && button.Tag is bool)
                    {
                        int number;

                        if (int.TryParse(button.Text, out number))
                        {
                            bool pressed = (bool)button.Tag;

                            if (pressed)
                            {
                                button.BackColor = SystemColors.Control;
                                button.ForeColor = SystemColors.ControlText;
                                update           = true;
                            }
                            _buttonState[number] = false;
                        }

                        button.Tag = false;
                    }
                }

                if (update)
                {
                    gc.Buttons request = new gc.Buttons();
                    request.TimeStamp = DateTime.UtcNow;
                    request.Pressed   = new List <bool>(_buttonState);
                    _fwdPort.UpdateButtons(request);
                }
            }
        }