public ParticleArtillery(DX3DHost host, Visualization3DDataSource dataSource) :
     base(host, dataSource)
 {
     this.host = host;
     explosionParticleSystem = new ExplosionParticleSystem(host, dataSource);
     smokeParticleSystem = new SmokeParticleSystem(host, dataSource);
     projectileParticleSystem = new ProjectileParticleSystem(host, dataSource);
 }
 public ParticleArtillery(DX3DHost host, Visualization3DDataSource dataSource) :
     base(host, dataSource)
 {
     this.host = host;
     explosionParticleSystem  = new ExplosionParticleSystem(host, dataSource);
     smokeParticleSystem      = new SmokeParticleSystem(host, dataSource);
     projectileParticleSystem = new ProjectileParticleSystem(host, dataSource);
 }