public void Remove(LegendCell cell) { if (cell != null) { base.List.Remove(cell); } }
private void AssignUniqueName(LegendCell cell) { string empty = string.Empty; int num = 1; do { empty = "Cell" + num.ToString(CultureInfo.InvariantCulture); num++; }while (FindByName(empty) != null && num < 10000); cell.Name = empty; }
public LegendCell FindByName(string name) { LegendCell result = null; for (int i = 0; i < base.List.Count; i++) { if (string.Compare(this[i].Name, name, ignoreCase: false, CultureInfo.CurrentCulture) == 0) { result = this[i]; break; } } return(result); }
public int IndexOf(LegendCell cell) { return(base.List.IndexOf(cell)); }
public bool Contains(LegendCell value) { return(base.List.Contains(value)); }
public void Insert(int index, LegendCell cell) { base.List.Insert(index, cell); }
public int Add(LegendCell cell) { return(base.List.Add(cell)); }