// AssignmentStatement public override bool Walk(AssignmentStatement node) { foreach (var e in node.Left) { e.Walk(_define); } return(true); }
public override void PostWalk(AssignmentStatement node) { }
// AssignmentStatement public override bool Walk(AssignmentStatement node) { return(false); }
public virtual void PostWalk(AssignmentStatement node) { }
// AssignmentStatement public virtual bool Walk(AssignmentStatement node) { return(true); }
// AssignmentStatement public override bool Walk(AssignmentStatement node) { return(Contains(node)); }