public override void RemoveValue() { IDisposable disposable = GetValue() as IDisposable; if (disposable != null) { disposable.Dispose(); } UnityPerRequestHttpModule.SetValue(lifetimeKey, null); }
/// <summary> /// Stores the given value into the backing store for retrieval later. /// </summary> /// <param name="newValue">The object being stored.</param> public override void SetValue(object newValue) { UnityPerRequestHttpModule.SetValue(this.lifetimeKey, newValue); }
/// <summary> /// Retrieves a value from the backing store associated with this lifetime policy. /// </summary> /// <returns>The desired object, or null if no such object is currently stored.</returns> public override object GetValue() { return(UnityPerRequestHttpModule.GetValue(this.lifetimeKey)); }