private void gesture_PinchStarted(object sender, PinchStartedGestureEventArgs e) { var point = e.GetPosition(ContentPanel, 0); var point2 = e.GetPosition(ContentPanel, 1); message.Text = string.Format("pinch started at ({0},{1}) and ({1},{2}) with angle {3} and distance {4}", point.X, point.Y, point2.X, point2.Y, e.Angle, e.Distance); flickMessage.Text = null; }
private void OnPinchStarted(object sender, PinchStartedGestureEventArgs e) { Point point0 = e.GetPosition(image, 0); Point point1 = e.GetPosition(image, 1); Point midpoint = new Point((point0.X + point1.X) / 2, (point0.Y + point1.Y) / 2); image.RenderTransformOrigin = new Point(midpoint.X / image.ActualWidth, midpoint.Y / image.ActualHeight); //initialAngle = transform.Rotation; initialScale = transform.ScaleX; image.Opacity = 0.8; }
private void GestureListener_PinchStarted(object sender, PinchStartedGestureEventArgs e) { // Store the initial rotation angle and scaling InitialScale = ImageTransformation.ScaleX; // Calculate the center for the zooming System.Windows.Point firstTouch = e.GetPosition(ComicImage, 0); System.Windows.Point secondTouch = e.GetPosition(ComicImage, 1); Center = new System.Windows.Point(firstTouch.X + (secondTouch.X - firstTouch.X) / 2.0, firstTouch.Y + (secondTouch.Y - firstTouch.Y) / 2.0); }
private void OnPinchStarted(object sender, PinchStartedGestureEventArgs e) { _initialAngle = MyMustacheTransformation.Rotation; _initialScale = MyMustacheTransformation.ScaleX; Point firstTouch = e.GetPosition(myMustache, 0); Point secondTouch = e.GetPosition(myMustache, 1); Point center = new Point(firstTouch.X + (secondTouch.X - firstTouch.X) / 2.0, firstTouch.Y + (secondTouch.Y - firstTouch.Y) / 2.0); MyMustacheTransformation.CenterX = center.X; MyMustacheTransformation.CenterY = center.Y; }
private void OnGestureListenerPinchStarted(object sender, PinchStartedGestureEventArgs args) { _isPinching = args.OriginalSource == image; if (_isPinching) { // Set transform centers Point ptPinchCenter = args.GetPosition(image); ptPinchCenter = previousTransform.Transform(ptPinchCenter); scaleTransform.CenterX = ptPinchCenter.X; scaleTransform.CenterY = ptPinchCenter.Y; rotateTransform.CenterX = ptPinchCenter.X; rotateTransform.CenterY = ptPinchCenter.Y; _ptPinchPositionStart = args.GetPosition(this); } }
/// <summary> /// Initializes the zooming operation /// </summary> private void OnPinchStarted(object sender, PinchStartedGestureEventArgs e) { _oldFinger1 = e.GetPosition(ImgZoom, 0); _oldFinger2 = e.GetPosition(ImgZoom, 1); _oldScaleFactor = 1; }
private void gestureListener_PinchStarted(object sender, PinchStartedGestureEventArgs e) { if (imageMan == null) return; Interlocked.CompareExchange(ref zooming, 1, 0); _oldFinger1 = e.GetPosition(image, 0); _oldFinger2 = e.GetPosition(image, 1); _oldScaleFactor = 1; image.Source = imageMan.finalImage; }
private void OnPinchStarted(object sender, PinchStartedGestureEventArgs e) { if (isAnimating) return; oldFinger1 = e.GetPosition(_content, 0); oldFinger2 = e.GetPosition(_content, 1); oldScaleFactor = 1; e.Handled = true; }
void OnGestureListenerPinchStarted(object sender, PinchStartedGestureEventArgs args) { isPinching = true; //yve : remove current annotation CurrentAnnotationCanvas.Children.Clear(); _manipulating = false; _polyline = null; if (isPinching) { // Set transform centers Point ptPinchCenter = args.GetPosition(OriginalImage); ptPinchCenter = previousTransform.Transform(ptPinchCenter); scaleTransform.CenterX = ptPinchCenter.X; scaleTransform.CenterY = ptPinchCenter.Y; ptPinchPositionStart = args.GetPosition(this); } }
void gestures_PinchStarted(object sender, PinchStartedGestureEventArgs e) { _oldFinger1 = e.GetPosition(theThingToZoom, 0); _oldFinger2 = e.GetPosition(theThingToZoom, 1); _oldScaleFactor = 1; }
/// <summary> /// Pinch started /// </summary> /// <param name="sender">Event sender</param> /// <param name="e">Event parameter</param> void GestureListener_PinchStarted( object sender, PinchStartedGestureEventArgs e) { _pinchdownmat = _mat; _pinchdown = _mat.Transform(e.GetPosition(_img)); }
private void GestureListener_PinchStarted(object sender, PinchStartedGestureEventArgs e) { _oldFinger1 = e.GetPosition(ZoomableImage, 0); _oldFinger2 = e.GetPosition(ZoomableImage, 1); _oldScaleFactor = 1; }
// we only need to keep track of translation // and for translation, we only care about the middle // position of the two fingers // OK, so the correct translation/scale we want to perform is: // // 1. move the initial middle of the two finger back to the initial translation // 2. scale up by the current scaling // 3. move back to the current middle of the two fingers // // If, // if1, if2: are the initial finger touch // translationRef: is the initial translation // s: is the current scaling factor [this is e.DistanceRatio] // e.DistanceRaio is the currentDistanceBetweenFingers/initDistanceBetweenFingers // cf1, cf1: is the current finger position // // what we want is: // // im = 0.5 * (if1 + if2) <-- middle position of the two initial finger position // deltaVec = translationRef - im <-- translate back by im // cm = 0.5 * (cf1 + cf2) <-- middle position of the two current finger position // // Translation: cm + (deltaVec * s) // private void GestureListener_PinchStarted(object sender, PinchStartedGestureEventArgs e) { Point if1 = e.GetPosition(this.mImageRectangle, 0); // position of first finger Point if2 = e.GetPosition(this.mImageRectangle, 1); // position of second finger Point im = new Point((0.5f * (if1.X + if2.X)), // middle between the two fingers (0.5f * (if1.Y + if2.Y))); CompositeTransform t = this.imageToShow.Transform as CompositeTransform; this.translationRef.X = t.TranslateX; this.translationRef.Y = t.TranslateY; this.scaleRef = t.ScaleX; // X and Y scales are always the same in our case // deltaVec will take the middle of initial touch position to the // initial translation position. This will give the proper effect of // scaling with respect to the initial touch position this.deltaVec.X = this.translationRef.X - im.X; this.deltaVec.Y = this.translationRef.Y - im.Y; }
/// <summary> /// Initializes the zooming operation /// </summary> private static void OnPinchStarted(object sender, PinchStartedGestureEventArgs e) { ImageZoomerSettings settings; Image image = sender as Image; if (image == null) return; if (Images.TryGetValue(image, out settings)) { settings.oldFinger1 = e.GetPosition(image, 0); settings.oldFinger2 = e.GetPosition(image, 1); settings.oldScaleFactor = 1; } }
private void OnPinchStarted(object s, PinchStartedGestureEventArgs e) { _oldFinger1 = e.GetPosition(bigPicture, 0); _oldFinger2 = e.GetPosition(bigPicture, 1); _oldScaleFactor = 1; }
private void GestureListener_PinchStarted(object sender, PinchStartedGestureEventArgs e) { // store the initial rotation angle and scaling initialScale = ImageTransformation.ScaleX; // calculate the center for the zooming Point firstTouch = e.GetPosition(DetailImage, 0); Point secondTouch = e.GetPosition(DetailImage, 1); double centerX = firstTouch.X + (secondTouch.X - firstTouch.X) / 2.0; double centerY = firstTouch.Y + (secondTouch.Y - firstTouch.Y) / 2.0; center = new Point(centerX, centerY); _oldFinger1 = e.GetPosition(DetailImage, 0); _oldFinger2 = e.GetPosition(DetailImage, 1); _oldScaleFactor = 1; }
private void OnPinchStarted(object s, PinchStartedGestureEventArgs e) { _fingerOne = e.GetPosition(MyImage, 0); _fingerTwo = e.GetPosition(MyImage, 1); _previousScale = 1; }