public override bool Walk(WhileNode node) {
     UpdateChildRanges(node);
     return base.Walk(node);
 }
示例#2
0
 public override bool Walk(WhileNode node) { AddNode(node); return true; }
 public override bool Walk(WhileNode node) {
     if (CheckBlock(node.Body)) {
         Span = GetTargetStatement(node).GetSpan(_tree.LocationResolver);
         return false;
     }
     return base.Walk(node);
 }
 public override bool Walk(WhileNode node)
 {
     return true;
 }
示例#5
0
        public override bool Walk(WhileNode node) {
            ReplaceControlFlowWhiteSpace(node, "while".Length);

            EnsureSpacesAroundParenthesisedExpression(node.Condition);

            if (node.Body != null) {
                WalkFlowControlBlockWithOptionalParens(node.Body, node.Condition.GetEndIndex(_tree.LocationResolver), true);
            }
            return false;
        }