void CalculateLabelsX() { int i; ISolverShell solver = ConstrainedOrdering.CreateSolver(); for (i = 0; i < pairArray.Length; i++) { solver.AddVariableWithIdealPosition(i, labelCenters[i], GetLabelWeight(pairArray[i])); } //add non overlapping constraints between to neighbor labels double prevLabelWidth = GetMaxLabelWidth(pairArray[0]); for (i = 0; i < pairArray.Length - 1; i++) { solver.AddLeftRightSeparationConstraint(i, i + 1, (prevLabelWidth + (prevLabelWidth = GetMaxLabelWidth(pairArray[i + 1]))) / 2 + settings.NodeSeparation); } for (i = 0; i < labelCenters.Length; i++) { double x = labelCenters[i] = solver.GetVariableResolvedPosition(i); foreach (Label label in PairLabels(pairArray[i])) { label.Center = new Point(x, label.Center.Y); } } }
bool CanSwap(int i, int j) { if (IsVirtualNode(i) || IsVirtualNode(j)) { return(true); } LayerInfo layerInfo = layerInfos[layering[i]]; if (layerInfo == null) { return(true); } if (ConstrainedOrdering.BelongsToNeighbBlock(i, layerInfo) || ConstrainedOrdering.BelongsToNeighbBlock(j, layerInfo) || layerInfo.constrainedFromAbove.ContainsKey(i) || layerInfo.constrainedFromBelow.ContainsKey(j) ) { return(false); } if (layerInfo.leftRight.Contains(new Tuple <int, int>(i, j))) { return(false); } return(true); }
/// <summary> /// it is a special recovery constructor to recreate the engine from the recovery engine /// </summary> internal LayeredLayoutEngine(LayerArrays engineLayerArrays, GeometryGraph originalGraph, ProperLayeredGraph properLayeredGraph, SugiyamaLayoutSettings sugiyamaSettings, Database database, BasicGraph<Node, IntEdge> intGraph, Dictionary<Node, int> nodeIdToIndex, BasicGraph<Node, IntEdge> gluedDagSkeletonForLayering, bool layersAreDoubled, ConstrainedOrdering constrainedOrdering, bool brandes, XLayoutGraph xLayoutGraph) { this.engineLayerArrays = engineLayerArrays; this.originalGraph = originalGraph; this.properLayeredGraph = properLayeredGraph; this.sugiyamaSettings = sugiyamaSettings; this.database = database; IntGraph = intGraph; this.nodeIdToIndex = nodeIdToIndex; GluedDagSkeletonForLayering = gluedDagSkeletonForLayering; LayersAreDoubled = layersAreDoubled; this.constrainedOrdering = constrainedOrdering; Brandes = brandes; anchors = database.anchors; this.xLayoutGraph = xLayoutGraph; }
LayerArrays YLayeringAndOrdering(LayerCalculator layering) { #region reporting #if REPORTING Timer t = null; if (sugiyamaSettings.Reporting) { t = new Timer(); Report("ylayering ... "); t.Start(); } #endif #endregion int[] yLayers = layering.GetLayers(); Balancing.Balance(GluedDagSkeletonForLayering, yLayers, GetNodeCountsOfGluedDag(), null); yLayers = ExtendLayeringToUngluedSameLayerVertices(yLayers); #region reporting #if REPORTING if (sugiyamaSettings.Reporting) { t.Stop(); Report(String.Format(CultureInfo.CurrentCulture, "{0}\n", t.Duration)); Report("ordering ... "); t.Start(); } #endif #endregion var layerArrays = new LayerArrays(yLayers); //if (!SugiyamaSettings.UseEdgeBundling && (HorizontalConstraints == null || HorizontalConstraints.IsEmpty)) { if (HorizontalConstraints == null || HorizontalConstraints.IsEmpty) { layerArrays = YLayeringAndOrderingWithoutHorizontalConstraints(layerArrays); #region reporting #if REPORTING if (sugiyamaSettings.Reporting) { t.Stop(); Report(String.Format(CultureInfo.CurrentCulture, "{0}\n", t.Duration)); } #endif #endregion return layerArrays; } constrainedOrdering = new ConstrainedOrdering(originalGraph, IntGraph, layerArrays.Y, nodeIdToIndex, database, sugiyamaSettings); constrainedOrdering.Calculate(); properLayeredGraph = constrainedOrdering.ProperLayeredGraph; #region reporting #if REPORTING if (sugiyamaSettings.Reporting) { t.Stop(); Report(String.Format(CultureInfo.CurrentCulture, "{0}\n", t.Duration)); } #endif #endregion // SugiyamaLayoutSettings.ShowDatabase(this.database); return constrainedOrdering.LayerArrays; }
LayerArrays YLayeringAndOrdering(LayerCalculator layering) { int[] yLayers = layering.GetLayers(); yLayers = ExtendLayeringToUngluedSameLayerVertices(yLayers); var layerArrays = new LayerArrays(yLayers); //if (!SugiyamaSettings.UseEdgeBundling && (HorizontalConstraints == null || HorizontalConstraints.IsEmpty)) { if (HorizontalConstraints == null || HorizontalConstraints.IsEmpty) { layerArrays = YLayeringAndOrderingWithoutHorizontalConstraints(layerArrays); return layerArrays; } constrainedOrdering = new ConstrainedOrdering(originalGraph, IntGraph, layerArrays.Y, nodeIdToIndex, database, sugiyamaSettings); constrainedOrdering.Calculate(); properLayeredGraph = constrainedOrdering.ProperLayeredGraph; // SugiyamaLayoutSettings.ShowDatabase(this.database); return constrainedOrdering.LayerArrays; }