protected override void Read(SocketEndpoint sendingEndpoint, BinaryReader message, byte changeType) { base.Read(sendingEndpoint, message, changeType); if (SpriteRendererBroadcaster.HasFlag(changeType, SpriteRendererBroadcaster.SpriteRendererChangeType.Sprite)) { Guid spriteGuid = message.ReadGuid(); Renderer.sprite = ImageService.Instance.GetSprite(spriteGuid); } if (SpriteRendererBroadcaster.HasFlag(changeType, SpriteRendererBroadcaster.SpriteRendererChangeType.Properties)) { Renderer.adaptiveModeThreshold = message.ReadSingle(); Renderer.color = message.ReadColor(); Renderer.drawMode = (SpriteDrawMode)message.ReadByte(); Renderer.flipX = message.ReadBoolean(); Renderer.flipY = message.ReadBoolean(); Renderer.maskInteraction = (SpriteMaskInteraction)message.ReadByte(); Renderer.size = message.ReadVector2(); Renderer.tileMode = (SpriteTileMode)message.ReadByte(); } }
protected override void Read(INetworkConnection connection, BinaryReader message, byte changeType) { base.Read(connection, message, changeType); if (SpriteRendererBroadcaster.HasFlag(changeType, SpriteRendererBroadcaster.SpriteRendererChangeType.Sprite)) { AssetId spriteId = message.ReadAssetId(); Renderer.sprite = ImageService.Instance.GetSprite(spriteId); } if (SpriteRendererBroadcaster.HasFlag(changeType, SpriteRendererBroadcaster.SpriteRendererChangeType.Properties)) { Renderer.adaptiveModeThreshold = message.ReadSingle(); Renderer.color = message.ReadColor(); Renderer.drawMode = (SpriteDrawMode)message.ReadByte(); Renderer.flipX = message.ReadBoolean(); Renderer.flipY = message.ReadBoolean(); Renderer.maskInteraction = (SpriteMaskInteraction)message.ReadByte(); Renderer.size = message.ReadVector2(); Renderer.tileMode = (SpriteTileMode)message.ReadByte(); } }