protected internal override void AddRenderedElementsToList(RenderedElements elements) { if (this._wordElements == null) { this.CreateWordElements(); } if (this._wordElements != null) { for (int i = 0; i < this._wordElements.Count; i++) { elements.Add((VisualElement) this._wordElements[i]); } } }
protected internal virtual void AddRenderedElementsToList(RenderedElements elements) { elements.Add(this); }