public void InitState(SequentialTransformerBase <TInput, TOutput, TState> parentTransform, IHost host) { Contracts.CheckValue(host, nameof(host), "The host cannot be null."); host.CheckValue(parentTransform, nameof(parentTransform)); Host = host; ParentTransform = parentTransform; RowCounter = 0; InitializeStateCore(true); PreviousPosition = -1; }
public SequentialDataTransform(IHost host, SequentialTransformerBase <TInput, TOutput, TState> parent, IDataView input, IStatefulRowMapper mapper) : base(parent.Host, input) { Metadata = new MetadataDispatcher(1); _parent = parent; _transform = CreateLambdaTransform(_parent.Host, input, _parent.InputColumnName, _parent.OutputColumnName, InitFunction, _parent.WindowSize > 0, _parent.OutputColumnType); _mapper = mapper; _bindings = new ColumnBindings(input.Schema, _mapper.GetOutputColumns()); }
/// <summary> /// This method sets the window size and initializes the buffer only once. /// Since the class needs to implement a default constructor, this methods provides a mechanism to initialize the window size and buffer. /// </summary> /// <param name="windowSize">The size of the windowed buffer</param> /// <param name="initialWindowSize">The size of the windowed initial buffer used for training</param> /// <param name="parentTransform">The parent transform of this state object</param> /// <param name="host">The host</param> public void InitState(int windowSize, int initialWindowSize, SequentialTransformerBase <TInput, TOutput, TState> parentTransform, IHost host) { Contracts.CheckValue(host, nameof(host), "The host cannot be null."); host.CheckValue(parentTransform, nameof(parentTransform)); host.CheckParam(windowSize >= 0, nameof(windowSize), "Must be non-negative."); host.CheckParam(initialWindowSize >= 0, nameof(initialWindowSize), "Must be non-negative."); Host = host; WindowSize = windowSize; InitialWindowSize = initialWindowSize; ParentTransform = parentTransform; WindowedBuffer = (WindowSize > 0) ? new FixedSizeQueue <TInput>(WindowSize) : new FixedSizeQueue <TInput>(1); InitialWindowedBuffer = (InitialWindowSize > 0) ? new FixedSizeQueue <TInput>(InitialWindowSize) : new FixedSizeQueue <TInput>(1); RowCounter = 0; InitializeStateCore(); PreviousPosition = -1; }