private bool IsNameValidForAdd(string name, PropertyBagContents content, out string errorMessage) { errorMessage = string.Empty; if (!MatsUtils.IsValidPropertyName(name, out errorMessage)) { return(false); } if (!IsPropertyNameUnique(name, content)) { errorMessage = string.Format(CultureInfo.InvariantCulture, "Property Name '{0}' is not unique", name); return(false); } return(true); }
private bool IsValidExistingName <T>(ConcurrentDictionary <string, T> map, string key, out string errorMessage) { errorMessage = string.Empty; if (!MatsUtils.IsValidPropertyName(key, out errorMessage)) { return(false); } if (!map.ContainsKey(MatsUtils.NormalizeValidPropertyName(key, out errorMessage))) { errorMessage = string.Format(CultureInfo.InvariantCulture, "Property '{0}' does not exist in the property map", key); return(false); } return(true); }