static HalibutLimits() { #if NET40 var settings = System.Configuration.ConfigurationManager.AppSettings; var fields = typeof (HalibutLimits).GetFields(BindingFlags.Public | BindingFlags.Static | BindingFlags.DeclaredOnly); foreach (var field in fields) { var value = settings.Get("Halibut." + field.Name); if (string.IsNullOrWhiteSpace(value)) continue; var time = TimeSpan.Parse(value); field.SetValue(null, time); } #else // should be able to use Directory.GetCurrentDirectory() // to get the working path, but the nunit test runner // runs from another directory. Go with dll location for now. var directory = Path.GetDirectoryName(new Uri(typeof(HalibutLimits).GetTypeInfo().Assembly.CodeBase).LocalPath); var builder = new ConfigurationBuilder(); builder.SetBasePath(directory); builder.AddJsonFile("appsettings.json", optional: true); var halibutConfig = builder.Build(); var fields = typeof(HalibutLimits).GetFields(BindingFlags.Public | BindingFlags.Static | BindingFlags.DeclaredOnly); foreach (var field in fields) { var value = halibutConfig["Halibut:" + field.Name]; if (string.IsNullOrWhiteSpace(value)) continue; var time = TimeSpan.Parse(value); field.SetValue(null, time); } #endif }
public Startup(IApplicationEnvironment env) { var builder = new ConfigurationBuilder(); builder.SetBasePath(env.ApplicationBasePath); builder.AddEnvironmentVariables(); Configuration = builder.Build(); }
public Startup(IHostingEnvironment env, IApplicationEnvironment app) { ConfigurationBuilder builder = new ConfigurationBuilder(); builder.SetBasePath(app.ApplicationBasePath); builder.AddJsonFile("appsettings.json"); IConfigurationRoot config = builder.Build(); AppSettings.ConnectionString = config.Get<string> ("Data:DefaultConnection:ConnectionString"); }
public Startup(IHostingEnvironment env) { var builder = new Microsoft.Extensions.Configuration.ConfigurationBuilder(); builder.SetBasePath(env.ContentRootPath) .AddJsonFile("configuration.json", optional: false, reloadOnChange: true) .AddEnvironmentVariables(); Configuration = builder.Build(); }
private static IConfiguration ConfigureConfiguration(IHostingEnvironment hostingEnvironment) { IConfigurationBuilder configurationBuilder = new ConfigurationBuilder(); configurationBuilder.SetBasePath(hostingEnvironment.ContentRootPath); configurationBuilder.AddJsonFile("config.json", optional: true); configurationBuilder.AddEnvironmentVariables(); return configurationBuilder.Build(); }
private static IConfigurationRoot GetConfigurationRoot() { var builder = new ConfigurationBuilder(); var testFolder = new DirectoryInfo(Directory.GetCurrentDirectory()).FullName; builder.SetBasePath(testFolder); //use json file to configure settings. See http://docs.asp.net/en/latest/fundamentals/configuration.html for more detail on CongifurationBuilder builder.AddJsonFile("appsettings.json"); var config = builder.Build(); return config; }
public static void Main(string[] args) { Microsoft.Extensions.Configuration.ConfigurationBuilder bconfig = (Microsoft.Extensions.Configuration.ConfigurationBuilder)(new Microsoft.Extensions.Configuration.ConfigurationBuilder()); //if (args != null)bconfig.AddCommandLine(args).Build(); bconfig.SetBasePath(BasePath); bconfig.AddJsonFile(AppName + ".json", optional: true, reloadOnChange: true); _Config = bconfig.Build(); Start(args); Config_OnChanged = Config.GetReloadToken().RegisterChangeCallback(Call_Config_OnChanged, new object[] { Config }); }
public Startup(IHostingEnvironment environment) { var builder = new ConfigurationBuilder(); builder.SetBasePath(environment.ContentRootPath) .AddJsonFile("appsettings.json", false, true) .AddJsonFile("configuration.json", false, true) .AddEnvironmentVariables(); Configuration = builder.Build(); }
public Startup(IHostingEnvironment env) { var builder = new Microsoft.Extensions.Configuration.ConfigurationBuilder(); builder.SetBasePath(env.ContentRootPath) .AddJsonFile("appsettings.json", true, true) .AddJsonFile($"appsettings.{env.EnvironmentName}.json", true, true) .AddEnvironmentVariables(); Configuration = builder.Build(); }
public Startup(Microsoft.AspNetCore.Hosting.IWebHostEnvironment env) { var builder = new Microsoft.Extensions.Configuration.ConfigurationBuilder(); builder.SetBasePath(env.ContentRootPath) .AddJsonFile("appsettings.json") //add configuration.json .AddJsonFile("configuration.json", optional: false, reloadOnChange: true) .AddEnvironmentVariables(); Configuration = builder.Build(); }
/// <summary> /// get IConfigurationRoot from rpclite.config.json /// </summary> /// <param name="basePath"></param> /// <returns></returns> public static IConfigurationRoot GetConfiguration(string basePath) { var configBuilder = new ConfigurationBuilder(); if (!string.IsNullOrWhiteSpace(basePath)) configBuilder.SetBasePath(basePath); configBuilder .AddJsonFile("rpclite.config.json", true); var config = configBuilder.Build(); return config; }
// This method gets called by the runtime. Use this method to add services to the container. public void ConfigureServices(IServiceCollection services) { // Add framework services. services.AddMvc(); services.AddSingleton <HttpClient>(); var configurationBuilder = new Microsoft.Extensions.Configuration.ConfigurationBuilder(); configurationBuilder.SetBasePath(_env.ContentRootPath); configurationBuilder.AddJsonFile("urls.json"); configurationBuilder.AddJsonFile("appsettings.json"); var config = configurationBuilder.Build(); var gameStateUrl = config.GetSection("urls")["GameStateApi"]; services.AddOptions(); services.Configure <DemoOptions>(config); services.Configure <GameDuration>(config); services.AddSingleton <IGameStateClient, NullGameClient>(); services.AddTransient <INewGameFactory, HardCodedGameFactory>(); services.AddTransient <INewRegionsFactory, HardCodedRegionsFactory>(); services.AddSignalR( o => { o.Hubs.EnableDetailedErrors = true; }); services.AddSingleton <ActorSystem>( x => { var system = ActorSystem.Create("BlockWars"); system.AddDependencyResolver(new ActorContainer(x, system)); return(system); }); services.AddSingleton <IServerManager, AkkaAdapter>(); services.AddTransient <AccomplishmentManager, AccomplishmentManager>(); services.AddTransient <GameActor, GameActor>(); services.AddSingleton <ServerSupervisor, ServerSupervisor>(); services.AddSingleton <Broadcaster, Broadcaster>(); services.AddTransient <DemoActor, DemoActor>(); services.AddTransient <GamePersistenceActor, GamePersistenceActor>(); services.AddTransient <PlayerStatsActor, PlayerStatsActor>(); services.AddSingleton <PlayerSupervisor, PlayerSupervisor>(); services.AddTransient <PlayerActor, PlayerActor>(); services.AddSingleton <LeaderboardActor, LeaderboardActor>(); services.AddSingleton <LeaderboardBuffer, LeaderboardBuffer>(); }
public Startup(IHostingEnvironment env, ILogger <Startup> logger) { _logger = logger; var builder = new Microsoft.Extensions.Configuration.ConfigurationBuilder(); builder.SetBasePath(env.ContentRootPath) .AddJsonFile("appsettings.json") //add configuration.json .AddJsonFile("configuration.json", optional: false, reloadOnChange: true) .AddEnvironmentVariables(); Configuration = builder.Build(); _logger.LogInformation("Inside Gateway after Startup"); }
public Startup(IApplicationEnvironment app, ILoggerFactory factory) { var jsonConfig = new JsonConfigurationProvider("config.json"); var environConfig = new EnvironmentVariablesConfigurationProvider(); var builder = new ConfigurationBuilder(); builder.Add(jsonConfig); builder.Add(environConfig); builder.SetBasePath(app.ApplicationBasePath); Configuration = builder.Build(); Environment = app; Factory = factory; }
public Startup(IHostingEnvironment env) { string CONFIGURATION = "configuration.json"; CONFIGURATION = "configuration_dev.json"; var builder = new Microsoft.Extensions.Configuration.ConfigurationBuilder(); builder.SetBasePath(env.ContentRootPath) .AddJsonFile("appsettings.json") //add configuration.json .AddJsonFile(CONFIGURATION, optional: false, reloadOnChange: true) .AddEnvironmentVariables(); Configuration = builder.Build(); }
public Startup(IWebHostEnvironment env) { var builder = new Microsoft.Extensions.Configuration.ConfigurationBuilder(); builder.SetBasePath(env.ContentRootPath) //add configuration.json .AddJsonFile("appsettings.json", optional: false, reloadOnChange: true) .AddJsonFile($"appsettings.{env.EnvironmentName}.json", optional: true) // Duplicate == Json1 .AddJsonFile("resources.json", optional: false, reloadOnChange: true) .AddEnvironmentVariables(); Configuration = builder.Build(); if (string.IsNullOrWhiteSpace(env.WebRootPath)) { env.WebRootPath = Path.Combine(Directory.GetCurrentDirectory(), "..\\..\\..\\UI\\SimpleERP.UI.Web", "wwwroot"); } }
/// <summary> /// Start Up /// </summary> /// <param name="env">Host Environment</param> public Startup(IHostingEnvironment env) { var builder = new Microsoft.Extensions.Configuration.ConfigurationBuilder(); builder.SetBasePath(env.ContentRootPath) .AddJsonFile($"appsettings.json") .AddJsonFile("configuration.json", optional: false, reloadOnChange: true) .AddEnvironmentVariables(); NLog.LogManager.LoadConfiguration(Path.Combine(env.ContentRootPath, "nlog.config")); // For Logging Configuration = builder.Build(); //For Limit of calls or whilelisting and other features changes done in Configuration file //For Logging refer the comments in this file //Quality of services changes done in Configuration //If the server does not response for 2 seconds, it will throw a timeout exception. //If the server throws a second exception, the server will not be accessible for five seconds }
private static IConfigurationRoot GetConfigurationRoot() { var builder = new ConfigurationBuilder(); //in-memory SetConfigurationDefaults(builder); //json var dir = new DirectoryInfo(Directory.GetCurrentDirectory()).FullName; var settingsFile = Path.Combine(dir, "appsettings.json"); builder.SetBasePath(dir); if (File.Exists(settingsFile)) { builder.AddJsonFile("appsettings.json"); } var config = builder.Build(); return config; }
public static void Main() { // work with with a builder using multiple calls var builder = new ConfigurationBuilder(); builder.SetBasePath(Directory.GetCurrentDirectory()); builder.AddJsonFile("appsettings.json"); var connectionStringConfig = builder.Build(); // chain calls together as a fluent API var config = new ConfigurationBuilder() .SetBasePath(Directory.GetCurrentDirectory()) .AddJsonFile("appsettings.json") .AddEntityFrameworkConfig(options => options.UseSqlServer(connectionStringConfig.GetConnectionString("DefaultConnection")) ) .Build(); Console.WriteLine("key1={0}", config["key1"]); Console.WriteLine("key2={0}", config["key2"]); Console.WriteLine("key3={0}", config["key3"]); }
/// <summary> /// Creates and configures the application configuration, where key value pair settings are stored. See /// http://docs.asp.net/en/latest/fundamentals/configuration.html /// http://weblog.west-wind.com/posts/2015/Jun/03/Strongly-typed-AppSettings-Configuration-in-ASPNET-5 /// </summary> /// <param name="hostingEnvironment">The environment the application is running under. This can be Development, /// Staging or Production by default.</param> /// <returns>A collection of key value pair settings.</returns> private static IConfiguration ConfigureConfiguration(IHostingEnvironment hostingEnvironment) { IConfigurationBuilder configurationBuilder = new ConfigurationBuilder(); configurationBuilder.SetBasePath(hostingEnvironment.ContentRootPath); // Add configuration from the config.json file. configurationBuilder.AddJsonFile("config.json"); // Add configuration from an optional config.development.json, config.staging.json or // config.production.json file, depending on the environment. These settings override the ones in the // config.json file. configurationBuilder.AddJsonFile($"config.{hostingEnvironment.EnvironmentName}.json", optional: true); if (hostingEnvironment.IsDevelopment()) { // This reads the configuration keys from the secret store. This allows you to store connection strings // and other sensitive settings, so you don't have to check them into your source control provider. // Only use this in Development, it is not intended for Production use. See // http://go.microsoft.com/fwlink/?LinkID=532709 and // http://docs.asp.net/en/latest/security/app-secrets.html configurationBuilder.AddUserSecrets(); } // Add configuration specific to the Development, Staging or Production environments. This config can // be stored on the machine being deployed to or if you are using Azure, in the cloud. These settings // override the ones in all of the above config files. // Note: To set environment variables for debugging navigate to: // Project Properties -> Debug Tab -> Environment Variables // Note: To get environment variables for the machine use the following command in PowerShell: // [System.Environment]::GetEnvironmentVariable("[VARIABLE_NAME]", [System.EnvironmentVariableTarget]::Machine) // Note: To set environment variables for the machine use the following command in PowerShell: // [System.Environment]::SetEnvironmentVariable("[VARIABLE_NAME]", "[VARIABLE_VALUE]", [System.EnvironmentVariableTarget]::Machine) // Note: Environment variables use a colon separator e.g. You can override the site title by creating a // variable named AppSettings:SiteTitle. See // http://docs.asp.net/en/latest/security/app-secrets.html configurationBuilder.AddEnvironmentVariables(); return configurationBuilder.Build(); }
public static void Main(string[] args) { var baseConfigBuilder = new ConfigurationBuilder(); baseConfigBuilder.SetBasePath(Directory.GetCurrentDirectory()); baseConfigBuilder.AddCommandLine(args); baseConfigBuilder.AddEnvironmentVariables(); var configFile = baseConfigBuilder.Build()["config"]; if (string.IsNullOrEmpty(configFile)) { Console.WriteLine("No Config File"); Console.WriteLine("Need Parameter \"--config path\""); return; } baseConfigBuilder.AddJsonFile(configFile, true, true); var baseConfig = baseConfigBuilder.Build(); var logConfigFile = baseConfig["Data:LogConfig"]; var notifyAppsConfigFile = baseConfig["Data:NotifyAppsConfig"]; var appChannelConfigFile = baseConfig["Data:AppChannelConfig"]; baseConfigBuilder .AddJsonFile(logConfigFile, true, true) .AddJsonFile(notifyAppsConfigFile, true, true) .AddJsonFile(appChannelConfigFile, true, true); Configuration = baseConfigBuilder.Build(); //Nlog var nlogConfig = new NLog.Config.LoggingConfiguration(); BahamutCommon.LoggerLoaderHelper.LoadLoggerToLoggingConfig(nlogConfig, Configuration, "Logger:fileLoggers"); #if DEBUG BahamutCommon.LoggerLoaderHelper.AddConsoleLoggerToLogginConfig(nlogConfig); #endif LogManager.Configuration = nlogConfig; try { //CSServer var server = new ChicagoServer(); Server = server; server.UseNetConfig(new NetConfigReader()); server.UseServerConfig(new ServerConfigReader()); server.UseLogger(new FileLogger(Configuration["ServerLog"])); #if DEBUG server.UseLogger(ConsoleLogger.Instance); #endif server.UseMessageRoute(new JsonRouteFilter()); server.UseExtension(new BahamutUserValidationExtension()); server.UseExtension(new SharelinkerValidateExtension()); server.UseExtension(new BahamutAppValidateExtension()); //NotificationCenter Extension var notificationExt = new NotificaionCenterExtension(); server.UseExtension(notificationExt); server.UseExtension(new HeartBeatExtension()); server.StartServer(); #if DEBUG DebugConsole(); #else Thread.Sleep(Timeout.Infinite); #endif } catch (Exception ex) { LogManager.GetLogger("Chicago").Fatal(ex); throw; } }