void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.GUI2FullPrototypeScreens_Screen_1_1_Name = ((GUI2FullPrototypeScreens.Screen_1_1)(target)); return; case 2: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 3: this._SketchFlowAnimation_SketchFlowAnimation = ((System.Windows.VisualStateGroup)(target)); return; case 4: this.holdtimes = ((System.Windows.VisualState)(target)); return; case 5: this._SketchFlowAnimation_base = ((System.Windows.VisualState)(target)); return; case 6: this.SketchFlowAnimationFrame1 = ((System.Windows.VisualState)(target)); return; case 7: this.SketchFlowAnimationFrame = ((System.Windows.VisualState)(target)); return; case 8: this.Confirm_button = ((System.Windows.Controls.Button)(target)); return; case 9: this.confirmcut = ((Microsoft.Expression.Prototyping.Behavior.PlaySketchFlowAnimationAction)(target)); return; case 10: this.label = ((System.Windows.Controls.Label)(target)); return; case 11: this.label1 = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.GUI2FullPrototypeScreens_Manage_Meat_Contamination_2_Name = ((GUI2FullPrototypeScreens.Manage_Meat_Contamination_2)(target)); return; case 2: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 3: this._SketchFlowAnimation_SketchFlowAnimation = ((System.Windows.VisualStateGroup)(target)); return; case 4: this.holdtimes = ((System.Windows.VisualState)(target)); return; case 5: this.SketchFlowAnimationFrame = ((System.Windows.VisualState)(target)); return; case 6: this._SketchFlowAnimation_base = ((System.Windows.VisualState)(target)); return; case 7: this.SketchFlowAnimationFrame1 = ((System.Windows.VisualState)(target)); return; case 8: this.SketchFlowAnimationFrame2 = ((System.Windows.VisualState)(target)); return; case 9: this.SketchFlowAnimationFrame3 = ((System.Windows.VisualState)(target)); return; case 10: this.SketchFlowAnimationFrame4 = ((System.Windows.VisualState)(target)); return; case 11: this.label1 = ((System.Windows.Controls.Label)(target)); return; case 12: this.progressBar = ((System.Windows.Controls.ProgressBar)(target)); return; case 13: this.label = ((System.Windows.Controls.Label)(target)); return; case 14: this.button = ((System.Windows.Controls.Button)(target)); return; case 15: this.lambxray = ((Microsoft.Expression.Prototyping.Behavior.PlaySketchFlowAnimationAction)(target)); return; case 16: this.image = ((System.Windows.Controls.Image)(target)); return; case 17: this.ellipse = ((System.Windows.Shapes.Ellipse)(target)); return; case 18: this.rectangle = ((System.Windows.Shapes.Rectangle)(target)); return; } this._contentLoaded = true; }