示例#1
0
        public PropertyState HasValue(ReferenceStep referenceStep)
        {
            PropertyReference propertyReference1 = new PropertyReference(referenceStep);
            object            second             = null;
            PropertyState     propertyState1     = PropertyState.Unset;
            bool flag = false;

            SceneNode[] selectedNodes = this.designerContext.SelectionManager.SelectedNodes;
            if (selectedNodes != null && selectedNodes.Length > 0)
            {
                foreach (SceneNode node in selectedNodes)
                {
                    PropertyReference propertyReference2 = this.FilterProperty(node, propertyReference1);
                    if (propertyReference2 != null)
                    {
                        PropertyState propertyState2 = node.IsSet(propertyReference2);
                        object        computedValue  = node.GetComputedValue(propertyReference2);
                        if (!flag)
                        {
                            second         = this.CopyIfFreezable(computedValue);
                            propertyState1 = propertyState2;
                            flag           = true;
                        }
                        else
                        {
                            if (propertyState2 != propertyState1)
                            {
                                propertyState1 = PropertyState.Mixed;
                                break;
                            }
                            if (!PropertyUtilities.Compare(computedValue, second, node.ViewModel.DefaultView))
                            {
                                object obj = MixedProperty.Mixed;
                                propertyState1 = PropertyState.Mixed;
                                break;
                            }
                        }
                    }
                }
            }
            if (!flag)
            {
                propertyState1 = this.designerContext.AmbientPropertyManager.GetAmbientValue(propertyReference1) == DependencyProperty.UnsetValue ? PropertyState.Unset : PropertyState.Set;
            }
            return(propertyState1);
        }
示例#2
0
        public object GetValue(PropertyReference propertyReference, PropertyReference.GetValueFlags flags)
        {
            object second = null;
            bool   flag   = false;

            SceneNode[] selectedNodes = this.designerContext.SelectionManager.SelectedNodes;
            if (selectedNodes != null && selectedNodes.Length > 0)
            {
                foreach (SceneNode node in selectedNodes)
                {
                    PropertyReference propertyReference1 = this.FilterProperty(node, propertyReference);
                    if (propertyReference1 != null)
                    {
                        object obj = (flags & PropertyReference.GetValueFlags.Computed) == PropertyReference.GetValueFlags.Local ? node.GetLocalValue(propertyReference1) : node.GetComputedValue(propertyReference1);
                        if (!flag)
                        {
                            second = this.CopyIfFreezable(obj);
                            flag   = true;
                        }
                        else if (!PropertyUtilities.Compare(obj, second, node.ViewModel.DefaultView))
                        {
                            second = MixedProperty.Mixed;
                            break;
                        }
                    }
                }
            }
            if (!flag)
            {
                if (this.designerContext.AmbientPropertyManager.IsAmbientProperty(propertyReference))
                {
                    second = this.designerContext.AmbientPropertyManager.GetAmbientValue(propertyReference);
                }
                else
                {
                    ReferenceStep referenceStep = propertyReference[propertyReference.Count - 1];
                    second = referenceStep.GetDefaultValue(referenceStep.TargetType);
                }
            }
            return(second);
        }
示例#3
0
        private static bool CompareFreezables(Freezable firstFreezable, Freezable secondFreezable, int depth)
        {
            if (firstFreezable == null && secondFreezable == null)
            {
                return(true);
            }
            if (firstFreezable == null || secondFreezable == null || firstFreezable.GetType() != secondFreezable.GetType())
            {
                return(false);
            }
            IEnumerator enumerator1 = (IEnumerator)firstFreezable.GetLocalValueEnumerator();
            IEnumerator enumerator2 = (IEnumerator)secondFreezable.GetLocalValueEnumerator();

            while (enumerator1.MoveNext())
            {
                if (!enumerator2.MoveNext() || !PropertyUtilities.Compare(enumerator1.Current, enumerator2.Current, depth + 1))
                {
                    return(false);
                }
            }
            return(!enumerator2.MoveNext());
        }
示例#4
0
 public static bool Compare(object first, object second, SceneView view)
 {
     if (first == null && second == null)
     {
         return(true);
     }
     if (first == null || second == null || first.GetType() != second.GetType())
     {
         return(false);
     }
     if (first.Equals(second))
     {
         return(true);
     }
     if (PropertyUtilities.AreEasingFunctions(first, second, view))
     {
         return(PropertyUtilities.CompareEasingFunctions(first, second, view));
     }
     first  = view.ConvertToWpfValue(first);
     second = view.ConvertToWpfValue(second);
     return(PropertyUtilities.Compare(first, second, 0));
 }