private void PatchRulesForDownlevelDestinations(RuleData[] rules) { RuleData.ConvertRulesToDownlevel(rules); }
private void PatchRulesForDownlevelSources(RuleData[] rules, FolderMap sourceFolderMap) { RuleData.ConvertRulesToUplevel(rules, (byte[] entryID) => sourceFolderMap[entryID] != null); }