public ApplicationHostPlatformServices(PlatformServices previous, ApplicationEnvironment applicationEnvironment, RuntimeLibraryManager runtimeLibraryManager) { _previous = previous; LibraryManager = runtimeLibraryManager; Application = applicationEnvironment; }
private void Initialize(DefaultHostOptions options, IAssemblyLoadContextAccessor loadContextAccessor) { var applicationHostContext = new ApplicationHostContext { ProjectDirectory = _projectDirectory, RuntimeIdentifiers = _runtimeEnvironment.GetAllRuntimeIdentifiers(), TargetFramework = _targetFramework }; var libraries = ApplicationHostContext.GetRuntimeLibraries(applicationHostContext, throwOnInvalidLockFile: true); Logger.TraceInformation("[{0}]: Project path: {1}", GetType().Name, applicationHostContext.ProjectDirectory); Logger.TraceInformation("[{0}]: Project root: {1}", GetType().Name, applicationHostContext.RootDirectory); Logger.TraceInformation("[{0}]: Project configuration: {1}", GetType().Name, options.Configuration); Logger.TraceInformation("[{0}]: Packages path: {1}", GetType().Name, applicationHostContext.PackagesDirectory); _applicationHostContext = applicationHostContext; _project = applicationHostContext.Project; #if FEATURE_DNX_MIN_VERSION_CHECK ValidateMinRuntimeVersion(libraries); #endif // Create a new Application Environment for running the app. It needs a reference to the Host's application environment // (if any), which we can get from the service provider we were given. // If this is null (i.e. there is no Host Application Environment), that's OK, the Application Environment we are creating // will just have it's own independent set of global data. var hostEnvironment = PlatformServices.Default.Application; var applicationEnvironment = new ApplicationEnvironment(Project, _targetFramework, hostEnvironment); var compilationContext = new CompilationEngineContext( applicationEnvironment, _runtimeEnvironment, loadContextAccessor.Default, new CompilationCache()); var compilationEngine = new CompilationEngine(compilationContext); var runtimeLibraryExporter = new RuntimeLibraryExporter(() => compilationEngine.CreateProjectExporter(Project, _targetFramework, options.Configuration)); var runtimeLibraryManager = new RuntimeLibraryManager(applicationHostContext); // Default services _serviceProvider.Add(typeof(ILibraryExporter), runtimeLibraryExporter); _serviceProvider.Add(typeof(IApplicationEnvironment), applicationEnvironment); _serviceProvider.Add(typeof(IRuntimeEnvironment), PlatformServices.Default.Runtime); _serviceProvider.Add(typeof(ILibraryManager), runtimeLibraryManager); _serviceProvider.Add(typeof(IAssemblyLoadContextAccessor), PlatformServices.Default.AssemblyLoadContextAccessor); _serviceProvider.Add(typeof(IAssemblyLoaderContainer), PlatformServices.Default.AssemblyLoaderContainer); PlatformServices.SetDefault(new ApplicationHostPlatformServices(PlatformServices.Default, applicationEnvironment, runtimeLibraryManager)); if (options.CompilationServerPort.HasValue) { // Change the project reference provider Project.DefaultCompiler = Project.DefaultDesignTimeCompiler; Project.DesignTimeCompilerPort = options.CompilationServerPort.Value; } // TODO: Dedupe this logic in the RuntimeLoadContext var projects = libraries.Where(p => p.Type == Runtime.LibraryTypes.Project) .ToDictionary(p => p.Identity.Name, p => (ProjectDescription)p); var assemblies = PackageDependencyProvider.ResolvePackageAssemblyPaths(libraries); // Configure Assembly loaders _loaders.Add(new ProjectAssemblyLoader(loadContextAccessor, compilationEngine, projects.Values, options.Configuration)); _loaders.Add(new PackageAssemblyLoader(loadContextAccessor, assemblies, libraries)); var compilerOptionsProvider = new CompilerOptionsProvider(projects); _serviceProvider.Add(typeof(ICompilerOptionsProvider), compilerOptionsProvider); CompilationServices.SetDefault( CompilationServices.Create( libraryExporter: runtimeLibraryExporter, compilerOptionsProvider: compilerOptionsProvider ) ); #if DNX451 PackageDependencyProvider.EnableLoadingNativeLibraries(libraries); #endif AddBreadcrumbs(libraries); }