public void Lazy_connection_is_not_created_just_so_it_can_be_disposed() { var connection = new FakeRelationalConnection( CreateOptions(new FakeRelationalOptionsExtension { ConnectionString = "Database=FrodoLives" })); connection.Dispose(); Assert.Equal(0, connection.DbConnections.Count); }
public void Existing_connection_is_not_disposed_even_after_being_opened_and_closed() { var dbConnection = new FakeDbConnection("Database=FrodoLives"); var connection = new FakeRelationalConnection( CreateOptions(new FakeRelationalOptionsExtension { Connection = dbConnection })); Assert.Equal(0, connection.DbConnections.Count); Assert.Same(dbConnection, connection.DbConnection); connection.Open(); connection.Close(); connection.Dispose(); Assert.Equal(1, dbConnection.OpenCount); Assert.Equal(1, dbConnection.CloseCount); Assert.Equal(0, dbConnection.DisposeCount); Assert.Equal(0, connection.DbConnections.Count); Assert.Same(dbConnection, connection.DbConnection); connection.Open(); connection.Close(); connection.Dispose(); Assert.Equal(2, dbConnection.OpenCount); Assert.Equal(2, dbConnection.CloseCount); Assert.Equal(0, dbConnection.DisposeCount); }
public void Lazy_connection_is_recreated_if_used_again_after_being_disposed() { var connection = new FakeRelationalConnection( CreateOptions(new FakeRelationalOptionsExtension { ConnectionString = "Database=FrodoLives" })); Assert.Equal(0, connection.DbConnections.Count); var dbConnection = (FakeDbConnection)connection.DbConnection; Assert.Equal(1, connection.DbConnections.Count); connection.Open(); connection.Close(); connection.Dispose(); Assert.Equal(1, dbConnection.OpenCount); Assert.Equal(1, dbConnection.CloseCount); Assert.Equal(1, dbConnection.DisposeCount); Assert.Equal(1, connection.DbConnections.Count); dbConnection = (FakeDbConnection)connection.DbConnection; Assert.Equal(2, connection.DbConnections.Count); connection.Open(); connection.Close(); connection.Dispose(); Assert.Equal(1, dbConnection.OpenCount); Assert.Equal(1, dbConnection.CloseCount); Assert.Equal(1, dbConnection.DisposeCount); }