internal override ResolvedAttributeSetBuilder ConstructResolvedAttributes(ResolveOptions resOpt, CdmAttributeContext under = null)
        {
            // find and cache the complete set of attributes
            // attributes definitions originate from and then get modified by subsequent re-defintions from (in this order):
            // the entity used as an attribute, traits applied to that entity,
            // the purpose of the attribute, any traits applied to the attribute.
            ResolvedAttributeSetBuilder rasb = new ResolvedAttributeSetBuilder();
            CdmEntityReference ctxEnt = this.Entity as CdmEntityReference;
            CdmAttributeContext underAtt = (CdmAttributeContext)under;
            AttributeContextParameters acpEnt = null;
            if (underAtt != null)
            {
                // make a context for this attreibute that holds the attributes that come up from the entity
                acpEnt = new AttributeContextParameters
                {
                    under = underAtt,
                    type = CdmAttributeContextType.Entity,
                    Name = ctxEnt.FetchObjectDefinitionName(),
                    Regarding = ctxEnt,
                    IncludeTraits = true
                };
            }

            ResolvedTraitSet rtsThisAtt = this.FetchResolvedTraits(resOpt);

            // this context object holds all of the info about what needs to happen to resolve these attributes.
            // make a copy and add defaults if missing
            CdmAttributeResolutionGuidance resGuideWithDefault;
            if (this.ResolutionGuidance != null)
                resGuideWithDefault = (CdmAttributeResolutionGuidance)this.ResolutionGuidance.Copy(resOpt);
            else
                resGuideWithDefault = new CdmAttributeResolutionGuidance(this.Ctx);
            resGuideWithDefault.UpdateAttributeDefaults(this.Name);

            AttributeResolutionContext arc = new AttributeResolutionContext(resOpt, resGuideWithDefault, rtsThisAtt);

            // complete cheating but is faster.
            // this purpose will remove all of the attributes that get collected here, so dumb and slow to go get them
            RelationshipInfo relInfo = this.GetRelationshipInfo(arc.ResOpt, arc);
            if (relInfo.IsByRef)
            {
                // make the entity context that a real recursion would have give us
                if (under != null)
                    under = rasb.ResolvedAttributeSet.CreateAttributeContext(resOpt, acpEnt);
                // if selecting from one of many attributes, then make a context for each one
                if (under != null && relInfo.SelectsOne)
                {
                    // the right way to do this is to get a resolved entity from the embedded entity and then 
                    // look through the attribute context hierarchy for non-nested entityReferenceAsAttribute nodes
                    // that seems like a disaster waiting to happen given endless looping, etc.
                    // for now, just insist that only the top level entity attributes declared in the ref entity will work
                    CdmEntityDefinition entPickFrom = (this.Entity as CdmEntityReference).FetchObjectDefinition<CdmEntityDefinition>(resOpt) as CdmEntityDefinition;
                    CdmCollection<CdmAttributeItem> attsPick = entPickFrom?.GetAttributeDefinitions();
                    if (entPickFrom != null && attsPick != null)
                    {
                        for (int i = 0; i < attsPick.Count; i++)
                        {
                            if (attsPick.AllItems[i].ObjectType == CdmObjectType.EntityAttributeDef)
                            {
                                // a table within a table. as expected with a selectsOne attribute
                                // since this is by ref, we won't get the atts from the table, but we do need the traits that hold the key
                                // these are the same contexts that would get created if we recursed
                                // first this attribute
                                AttributeContextParameters acpEntAtt = new AttributeContextParameters
                                {
                                    under = under,
                                    type = CdmAttributeContextType.AttributeDefinition,
                                    Name = attsPick.AllItems[i].FetchObjectDefinitionName(),
                                    Regarding = attsPick.AllItems[i],
                                    IncludeTraits = true
                                };
                                CdmAttributeContext pickUnder = rasb.ResolvedAttributeSet.CreateAttributeContext(resOpt, acpEntAtt);
                                CdmEntityReference pickEnt = (attsPick.AllItems[i] as CdmEntityAttributeDefinition).Entity as CdmEntityReference;
                                AttributeContextParameters acpEntAttEnt = new AttributeContextParameters
                                {
                                    under = pickUnder,
                                    type = CdmAttributeContextType.Entity,
                                    Name = pickEnt.FetchObjectDefinitionName(),
                                    Regarding = pickEnt,
                                    IncludeTraits = true
                                };
                                rasb.ResolvedAttributeSet.CreateAttributeContext(resOpt, acpEntAttEnt);
                            }
                        }
                    }
                }

                // if we got here because of the max depth, need to impose the directives to make the trait work as expected
                if (relInfo.MaxDepthExceeded)
                {
                    if (arc.ResOpt.Directives == null)
                        arc.ResOpt.Directives = new AttributeResolutionDirectiveSet();
                    arc.ResOpt.Directives.Add("referenceOnly");
                }
            }
            else
            {
                ResolveOptions resLink = CopyResolveOptions(resOpt);
                resLink.SymbolRefSet = resOpt.SymbolRefSet;
                resLink.RelationshipDepth = relInfo.NextDepth;
                rasb.MergeAttributes((this.Entity as CdmEntityReference).FetchResolvedAttributes(resLink, acpEnt));
            }

            // from the traits of purpose and applied here, see if new attributes get generated
            rasb.ResolvedAttributeSet.AttributeContext = underAtt;
            rasb.ApplyTraits(arc);
            rasb.GenerateApplierAttributes(arc, true); // true = apply the prepared traits to new atts
            // this may have added symbols to the dependencies, so merge them
            resOpt.SymbolRefSet.Merge(arc.ResOpt.SymbolRefSet);

            // use the traits for linked entity identifiers to record the actual foreign key links
            if (rasb.ResolvedAttributeSet?.Set != null && relInfo.IsByRef)
            {
                foreach (var att in rasb.ResolvedAttributeSet.Set)
                {
                    var reqdTrait = att.ResolvedTraits.Find(resOpt, "is.linkedEntity.identifier");
                    if (reqdTrait == null)
                    {
                        continue;
                    }

                    if (reqdTrait.ParameterValues == null || reqdTrait.ParameterValues.Length == 0)
                    {
                        Logger.Warning(nameof(CdmEntityAttributeDefinition), this.Ctx as ResolveContext, "is.linkedEntity.identifier does not support arguments");
                        continue;
                    }

                    var entReferences = new List<string>();
                    var attReferences = new List<string>();
                    Action<CdmEntityReference, string> addEntityReference = (CdmEntityReference entRef, string nameSpace) =>
                        {
                            var entDef = entRef.FetchObjectDefinition<CdmEntityDefinition>(resOpt);
                            var identifyingTrait = entRef.FetchResolvedTraits(resOpt).Find(resOpt, "is.identifiedBy");
                            if (identifyingTrait != null && entDef != null)
                            {
                                var attRef = identifyingTrait.ParameterValues.FetchParameterValueByName("attribute").Value;
                                string attNamePath = ((CdmObjectReferenceBase)attRef).NamedReference;
                                string attName = attNamePath.Split('/').Last();                                // path should be absolute and without a namespace
                                string relativeEntPath = Ctx.Corpus.Storage.CreateAbsoluteCorpusPath(entDef.AtCorpusPath, entDef.InDocument);
                                if (relativeEntPath.StartsWith($"{nameSpace}:"))
                                {
                                    relativeEntPath = relativeEntPath.Substring(nameSpace.Length + 1);
                                }
                                entReferences.Add(relativeEntPath);
                                attReferences.Add(attName);
                            }
                        };
                    if (relInfo.SelectsOne)
                    {
                        var entPickFrom = (this.Entity as CdmEntityReference).FetchObjectDefinition<CdmEntityDefinition>(resOpt) as CdmEntityDefinition;
                        var attsPick = entPickFrom?.GetAttributeDefinitions()?.Cast<CdmObject>().ToList();
                        if (entPickFrom != null && attsPick != null)
                        {
                            for (int i = 0; i < attsPick.Count; i++)
                            {
                                if (attsPick[i].ObjectType == CdmObjectType.EntityAttributeDef)
                                {
                                    var entAtt = attsPick[i] as CdmEntityAttributeDefinition;
                                    addEntityReference(entAtt.Entity, this.InDocument.Namespace);
                                }
                            }
                        }
                    }
                    else
                    {
                        addEntityReference(this.Entity, this.InDocument.Namespace);
                    }

                    var constantEntity = this.Ctx.Corpus.MakeObject<CdmConstantEntityDefinition>(CdmObjectType.ConstantEntityDef);
                    constantEntity.EntityShape = this.Ctx.Corpus.MakeRef<CdmEntityReference>(CdmObjectType.EntityRef, "entityGroupSet", true);
                    constantEntity.ConstantValues = entReferences.Select((entRef, idx) => new List<string> { entRef, attReferences[idx] }).ToList();
                    var traitParam = this.Ctx.Corpus.MakeRef<CdmEntityReference>(CdmObjectType.EntityRef, constantEntity, false);
                    reqdTrait.ParameterValues.SetParameterValue(resOpt, "entityReferences", traitParam);
                }
            }

            // a 'structured' directive wants to keep all entity attributes together in a group
            if (arc.ResOpt.Directives?.Has("structured") == true)
            {
                ResolvedAttribute raSub = new ResolvedAttribute(rtsThisAtt.ResOpt, rasb.ResolvedAttributeSet, this.Name, (CdmAttributeContext)rasb.ResolvedAttributeSet.AttributeContext);
                if (relInfo.IsArray)
                {
                    // put a resolved trait on this att group, yuck, hope I never need to do this again and then need to make a function for this
                    CdmTraitReference tr = this.Ctx.Corpus.MakeObject<CdmTraitReference>(CdmObjectType.TraitRef, "is.linkedEntity.array", true);
                    var t = tr.FetchObjectDefinition<CdmTraitDefinition>(resOpt);
                    ResolvedTrait rt = new ResolvedTrait(t, null, new List<dynamic>(), new List<bool>());
                    raSub.ResolvedTraits = raSub.ResolvedTraits.Merge(rt, true);
                }
                rasb = new ResolvedAttributeSetBuilder();
                rasb.OwnOne(raSub);
            }

            return rasb;
        }