/// <inheritdoc /> internal override ProjectionAttributeStateSet AppendProjectionAttributeState( ProjectionContext projCtx, ProjectionAttributeStateSet projOutputSet, CdmAttributeContext attrCtx) { // Create a new attribute context for the operation AttributeContextParameters attrCtxOpCombineAttrsParam = new AttributeContextParameters { under = attrCtx, type = CdmAttributeContextType.OperationCombineAttributes, Name = $"operation/index{Index}/operationCombineAttributes" }; CdmAttributeContext attrCtxOpCombineAttrs = CdmAttributeContext.CreateChildUnder(projCtx.ProjectionDirective.ResOpt, attrCtxOpCombineAttrsParam); // Initialize a projection attribute context tree builder with the created attribute context for the operation ProjectionAttributeContextTreeBuilder attrCtxTreeBuilder = new ProjectionAttributeContextTreeBuilder(attrCtxOpCombineAttrs); // Get all the leaf level PAS nodes from the tree for each selected attribute and cache to a dictionary Dictionary <string, List <ProjectionAttributeState> > leafLevelCombineAttributeNames = new Dictionary <string, List <ProjectionAttributeState> >(); // Also, create a single list of leaf level PAS List <ProjectionAttributeState> leafLevelMergePASList = new List <ProjectionAttributeState>(); foreach (string select in this.Select) { List <ProjectionAttributeState> leafLevelListForCurrentSelect = ProjectionResolutionCommonUtil.GetLeafList(projCtx, select); if (leafLevelListForCurrentSelect != null && leafLevelListForCurrentSelect.Count > 0 && !leafLevelCombineAttributeNames.ContainsKey(select)) { leafLevelCombineAttributeNames.Add(select, leafLevelListForCurrentSelect); leafLevelMergePASList.AddRange(leafLevelListForCurrentSelect); } } // Create a List of top-level PAS objects that will be get merged based on the selected attributes List <ProjectionAttributeState> pasMergeList = new List <ProjectionAttributeState>(); // Run through the top-level PAS objects foreach (ProjectionAttributeState currentPAS in projCtx.CurrentAttributeStateSet.States) { if (leafLevelCombineAttributeNames.ContainsKey(currentPAS.CurrentResolvedAttribute.ResolvedName)) { // Attribute to Merge if (!pasMergeList.Contains(currentPAS)) { pasMergeList.Add(currentPAS); } } else { // Attribute to Pass Through // Create a projection attribute state for the non-selected / pass-through attribute by creating a copy of the current state // Copy() sets the current state as the previous state for the new one ProjectionAttributeState newPAS = currentPAS.Copy(); projOutputSet.Add(newPAS); } } if (pasMergeList.Count > 0) { CdmTypeAttributeDefinition mergeIntoAttribute = this.MergeInto as CdmTypeAttributeDefinition; // the merged attribute needs one new place to live, so here it is AttributeContextParameters mergedAttrCtxParam = new AttributeContextParameters { under = attrCtxOpCombineAttrs, type = CdmAttributeContextType.AttributeDefinition, Name = mergeIntoAttribute.GetName() }; CdmAttributeContext mergedAttrCtx = CdmAttributeContext.CreateChildUnder(projCtx.ProjectionDirective.ResOpt, mergedAttrCtxParam); // Create new resolved attribute, set the new attribute as target ResolvedAttribute raNewMergeInto = CreateNewResolvedAttribute(projCtx, mergedAttrCtx, mergeIntoAttribute, null); // Create new output projection attribute state set ProjectionAttributeState newMergeIntoPAS = new ProjectionAttributeState(projOutputSet.Ctx) { CurrentResolvedAttribute = raNewMergeInto, PreviousStateList = pasMergeList }; // Create the attribute context parameters and just store it in the builder for now // We will create the attribute contexts at the end foreach (string select in leafLevelCombineAttributeNames.Keys) { if (leafLevelCombineAttributeNames.ContainsKey(select) && leafLevelCombineAttributeNames[select] != null && leafLevelCombineAttributeNames[select].Count > 0) { foreach (ProjectionAttributeState leafLevelForSelect in leafLevelCombineAttributeNames[select]) { attrCtxTreeBuilder.CreateAndStoreAttributeContextParameters(select, leafLevelForSelect, newMergeIntoPAS.CurrentResolvedAttribute, CdmAttributeContextType.AttributeDefinition, leafLevelForSelect.CurrentResolvedAttribute.AttCtx, // lineage is the source att newMergeIntoPAS.CurrentResolvedAttribute.AttCtx); // merge into points back here } } } projOutputSet.Add(newMergeIntoPAS); } // Create all the attribute contexts and construct the tree attrCtxTreeBuilder.ConstructAttributeContextTree(projCtx); return(projOutputSet); }
/// <summary> /// A function to construct projection context and populate the resolved attribute set that ExtractResolvedAttributes method can then extract /// This function is the entry point for projection resolution. /// This function is expected to do the following 3 things: /// - Create an condition expression tree & default if appropriate /// - Create and initialize Projection Context /// - Process operations /// </summary> /// <param name="projDirective"></param> /// <param name="attrCtx"></param> /// <returns></returns> internal ProjectionContext ConstructProjectionContext(ProjectionDirective projDirective, CdmAttributeContext attrCtx) { ProjectionContext projContext = null; if (string.IsNullOrWhiteSpace(this.Condition)) { // if no condition is provided, get default condition and persist this.Condition = ConditionExpression.GetDefaultConditionExpression(this.Operations, this.Owner); } // create an expression tree based on the condition ExpressionTree tree = new ExpressionTree(); this.ConditionExpressionTreeRoot = tree.ConstructExpressionTree(this.Condition); if (this.ConditionExpressionTreeRoot == null) { Logger.Info(nameof(CdmProjection), this.Ctx, $"Optional expression missing. Implicit expression will automatically apply.", nameof(ConstructProjectionContext)); } if (attrCtx != null) { // Add projection to context tree AttributeContextParameters acpProj = new AttributeContextParameters { under = attrCtx, type = CdmAttributeContextType.Projection, Name = this.FetchObjectDefinitionName(), Regarding = projDirective.OwnerRef, IncludeTraits = false }; CdmAttributeContext acProj = CdmAttributeContext.CreateChildUnder(projDirective.ResOpt, acpProj); AttributeContextParameters acpSource = new AttributeContextParameters { under = acProj, type = CdmAttributeContextType.Source, Name = "source", Regarding = null, IncludeTraits = false }; CdmAttributeContext acSource = CdmAttributeContext.CreateChildUnder(projDirective.ResOpt, acpSource); if (this.Source.FetchObjectDefinition <CdmObjectDefinition>(projDirective.ResOpt).ObjectType == CdmObjectType.ProjectionDef) { // A Projection projContext = ((CdmProjection)this.Source.ExplicitReference).ConstructProjectionContext(projDirective, acSource); } else { // An Entity Reference AttributeContextParameters acpSourceProjection = new AttributeContextParameters { under = acSource, type = CdmAttributeContextType.Entity, Name = this.Source.NamedReference ?? this.Source.ExplicitReference.GetName(), Regarding = this.Source, IncludeTraits = false }; ResolvedAttributeSet ras = this.Source.FetchResolvedAttributes(projDirective.ResOpt, acpSourceProjection); // Initialize the projection context CdmCorpusContext ctx = (projDirective.Owner?.Ctx); ProjectionAttributeStateSet pasSet = null; // if polymorphic keep original source as previous state Dictionary <string, List <ProjectionAttributeState> > polySourceSet = null; if (projDirective.IsSourcePolymorphic) { polySourceSet = ProjectionResolutionCommonUtil.GetPolymorphicSourceSet(projDirective, ctx, this.Source, acpSourceProjection); } // now initialize projection attribute state pasSet = ProjectionResolutionCommonUtil.InitializeProjectionAttributeStateSet( projDirective, ctx, ras, isSourcePolymorphic: projDirective.IsSourcePolymorphic, polymorphicSet: polySourceSet); projContext = new ProjectionContext(projDirective, ras.AttributeContext) { CurrentAttributeStateSet = pasSet }; } bool isConditionValid = false; if (this.ConditionExpressionTreeRoot != null) { InputValues input = new InputValues() { noMaxDepth = projDirective.HasNoMaximumDepth, isArray = projDirective.IsArray, referenceOnly = projDirective.IsReferenceOnly, normalized = projDirective.IsNormalized, structured = projDirective.IsStructured, nextDepth = ++projDirective.CurrentDepth, maxDepth = projDirective.MaximumDepth, minCardinality = projDirective.Cardinality?._MinimumNumber, maxCardinality = projDirective.Cardinality?._MaximumNumber }; isConditionValid = ExpressionTree.EvaluateExpressionTree(this.ConditionExpressionTreeRoot, input); } if (isConditionValid && this.Operations != null && this.Operations.Count > 0) { // Just in case new operations were added programmatically, reindex operations for (int i = 0; i < this.Operations.Count; i++) { this.Operations[i].Index = i + 1; } // Operation AttributeContextParameters acpGenAttrSet = new AttributeContextParameters { under = attrCtx, type = CdmAttributeContextType.GeneratedSet, Name = "_generatedAttributeSet" }; CdmAttributeContext acGenAttrSet = CdmAttributeContext.CreateChildUnder(projDirective.ResOpt, acpGenAttrSet); AttributeContextParameters acpGenAttrRound0 = new AttributeContextParameters { under = acGenAttrSet, type = CdmAttributeContextType.GeneratedRound, Name = "_generatedAttributeRound0" }; CdmAttributeContext acGenAttrRound0 = CdmAttributeContext.CreateChildUnder(projDirective.ResOpt, acpGenAttrRound0); // Start with an empty list for each projection ProjectionAttributeStateSet pasOperations = new ProjectionAttributeStateSet(projContext.CurrentAttributeStateSet.Ctx); foreach (CdmOperationBase operation in this.Operations) { // Evaluate projections and apply to empty state ProjectionAttributeStateSet newPasOperations = operation.AppendProjectionAttributeState(projContext, pasOperations, acGenAttrRound0); // If the operations fails or it is not implemented the projection cannot be evaluated so keep previous valid state. if (newPasOperations != null) { pasOperations = newPasOperations; } } // Finally update the current state to the projection context projContext.CurrentAttributeStateSet = pasOperations; } else { // Pass Through - no operations to process } } return(projContext); }
/// <inheritdoc /> internal override ProjectionAttributeStateSet AppendProjectionAttributeState( ProjectionContext projCtx, ProjectionAttributeStateSet projOutputSet, CdmAttributeContext attrCtx) { // Create a new attribute context for the operation AttributeContextParameters attrCtxOpExcludeAttrsParam = new AttributeContextParameters { under = attrCtx, type = CdmAttributeContextType.OperationExcludeAttributes, Name = $"operation/index{Index}/operationExcludeAttributes" }; CdmAttributeContext attrCtxOpExcludeAttrs = CdmAttributeContext.CreateChildUnder(projCtx.ProjectionDirective.ResOpt, attrCtxOpExcludeAttrsParam); // Get the top-level attribute names of the attributes to exclude // We use the top-level names because the exclude list may contain a previous name our current resolved attributes had Dictionary <string, string> topLevelExcludeAttributeNames = ProjectionResolutionCommonUtil.GetTopList(projCtx, this.ExcludeAttributes); // Initialize a projection attribute context tree builder with the created attribute context for the operation ProjectionAttributeContextTreeBuilder attrCtxTreeBuilder = new ProjectionAttributeContextTreeBuilder(attrCtxOpExcludeAttrs); // Iterate through all the projection attribute states generated from the source's resolved attributes // Each projection attribute state contains a resolved attribute that it is corresponding to foreach (ProjectionAttributeState currentPAS in projCtx.CurrentAttributeStateSet.States) { // Check if the current projection attribute state's resolved attribute is in the list of attributes to exclude // If this attribute is not in the exclude list, then we are including it in the output if (!topLevelExcludeAttributeNames.ContainsKey(currentPAS.CurrentResolvedAttribute.ResolvedName)) { // Create the attribute context parameters and just store it in the builder for now // We will create the attribute contexts at the end attrCtxTreeBuilder.CreateAndStoreAttributeContextParameters(null, currentPAS, currentPAS.CurrentResolvedAttribute, CdmAttributeContextType.AttributeDefinition, currentPAS.CurrentResolvedAttribute.AttCtx, // lineage is the included attribute null); // don't know who will point here yet // Create a projection attribute state for the included attribute by creating a copy of the current state // Copy() sets the current state as the previous state for the new one // We only create projection attribute states for attributes that are not in the exclude list ProjectionAttributeState newPAS = currentPAS.Copy(); projOutputSet.Add(newPAS); } else { // The current projection attribute state's resolved attribute is in the exclude list // Get the attribute name the way it appears in the exclude list string excludeAttributeName = null; topLevelExcludeAttributeNames.TryGetValue(currentPAS.CurrentResolvedAttribute.ResolvedName, out excludeAttributeName); // Create the attribute context parameters and just store it in the builder for now // We will create the attribute contexts at the end attrCtxTreeBuilder.CreateAndStoreAttributeContextParameters(excludeAttributeName, currentPAS, currentPAS.CurrentResolvedAttribute, CdmAttributeContextType.AttributeDefinition, currentPAS.CurrentResolvedAttribute.AttCtx, // lineage is the included attribute null); // don't know who will point here yet, excluded, so... this could be the end for you. } } // Create all the attribute contexts and construct the tree attrCtxTreeBuilder.ConstructAttributeContextTree(projCtx); return(projOutputSet); }
/// <inheritdoc /> internal override ProjectionAttributeStateSet AppendProjectionAttributeState( ProjectionContext projCtx, ProjectionAttributeStateSet projOutputSet, CdmAttributeContext attrCtx) { // Create a new attribute context for the operation AttributeContextParameters attrCtxOpArrayExpansionParam = new AttributeContextParameters { under = attrCtx, type = CdmAttributeContextType.OperationArrayExpansion, Name = $"operation/index{Index}/operationArrayExpansion" }; CdmAttributeContext attrCtxOpArrayExpansion = CdmAttributeContext.CreateChildUnder(projCtx.ProjectionDirective.ResOpt, attrCtxOpArrayExpansionParam); // Expansion steps start at round 0 int round = 0; List <ProjectionAttributeState> projAttrStatesFromRounds = new List <ProjectionAttributeState>(); // Ordinal validation if (this.StartOrdinal > this.EndOrdinal) { Logger.Warning(TAG, this.Ctx, $"startOrdinal {this.StartOrdinal} should not be greater than endOrdinal {this.EndOrdinal}", nameof(AppendProjectionAttributeState)); } else { // Ordinals should start at startOrdinal or 0, whichever is larger. int startingOrdinal = Math.Max(0, (int)this.StartOrdinal); // Ordinals should end at endOrdinal or the maximum ordinal allowed (set in resolve options), whichever is smaller. if (this.EndOrdinal > projCtx.ProjectionDirective.ResOpt.MaxOrdinalForArrayExpansion) { Logger.Warning(TAG, this.Ctx, $"endOrdinal {this.EndOrdinal} is greater than the maximum allowed ordinal of {projCtx.ProjectionDirective.ResOpt.MaxOrdinalForArrayExpansion}. Using the maximum allowed ordinal instead.", nameof(AppendProjectionAttributeState)); } int endingOrdinal = Math.Min(projCtx.ProjectionDirective.ResOpt.MaxOrdinalForArrayExpansion, (int)this.EndOrdinal); // For each ordinal, create a copy of the input resolved attribute for (int i = startingOrdinal; i <= endingOrdinal; i++) { // Create a new attribute context for the round AttributeContextParameters attrCtxRoundParam = new AttributeContextParameters { under = attrCtxOpArrayExpansion, type = CdmAttributeContextType.GeneratedRound, Name = $"_generatedAttributeRound{round}" }; CdmAttributeContext attrCtxRound = CdmAttributeContext.CreateChildUnder(projCtx.ProjectionDirective.ResOpt, attrCtxRoundParam); // Iterate through all the projection attribute states generated from the source's resolved attributes // Each projection attribute state contains a resolved attribute that it is corresponding to foreach (ProjectionAttributeState currentPAS in projCtx.CurrentAttributeStateSet.States) { // Create a new attribute context for the expanded attribute with the current ordinal AttributeContextParameters attrCtxExpandedAttrParam = new AttributeContextParameters { under = attrCtxRound, type = CdmAttributeContextType.AttributeDefinition, Name = $"{currentPAS.CurrentResolvedAttribute.ResolvedName}@{i}" }; CdmAttributeContext attrCtxExpandedAttr = CdmAttributeContext.CreateChildUnder(projCtx.ProjectionDirective.ResOpt, attrCtxExpandedAttrParam); if (currentPAS.CurrentResolvedAttribute.Target is ResolvedAttributeSet) { Logger.Error(TAG, this.Ctx, "Array expansion operation does not support attribute groups."); projAttrStatesFromRounds.Clear(); break; } // Create a new resolved attribute for the expanded attribute ResolvedAttribute newResAttr = CreateNewResolvedAttribute(projCtx, attrCtxExpandedAttr, currentPAS.CurrentResolvedAttribute.Target, currentPAS.CurrentResolvedAttribute.ResolvedName); newResAttr.AttCtx.AddLineage(currentPAS.CurrentResolvedAttribute.AttCtx); // Create a projection attribute state for the expanded attribute ProjectionAttributeState newPAS = new ProjectionAttributeState(projOutputSet.Ctx) { CurrentResolvedAttribute = newResAttr, PreviousStateList = new List <ProjectionAttributeState> { currentPAS }, Ordinal = i }; projAttrStatesFromRounds.Add(newPAS); } if (i == endingOrdinal) { break; } // Increment the round round++; } } if (projAttrStatesFromRounds.Count == 0) { // No rounds were produced from the array expansion - input passes through foreach (ProjectionAttributeState pas in projCtx.CurrentAttributeStateSet.States) { projOutputSet.Add(pas); } } else { // Add all the projection attribute states containing the expanded attributes to the output foreach (ProjectionAttributeState pas in projAttrStatesFromRounds) { projOutputSet.Add(pas); } } return(projOutputSet); }
internal ResolvedAttributeSet FetchResolvedAttributes(ResolveOptions resOpt = null, AttributeContextParameters acpInContext = null) { bool wasPreviouslyResolving = this.Ctx.Corpus.isCurrentlyResolving; this.Ctx.Corpus.isCurrentlyResolving = true; if (resOpt == null) { resOpt = new ResolveOptions(this, this.Ctx.Corpus.DefaultResolutionDirectives); } const string kind = "rasb"; ResolveContext ctx = this.Ctx as ResolveContext; string cacheTag = ctx.Corpus.CreateDefinitionCacheTag(resOpt, this, kind, acpInContext != null ? "ctx" : ""); dynamic rasbCache = null; if (cacheTag != null) { ctx.Cache.TryGetValue(cacheTag, out rasbCache); } CdmAttributeContext underCtx = null; // store the previous document set, we will need to add it with // children found from the constructResolvedTraits call SymbolSet currDocRefSet = resOpt.SymbolRefSet; if (currDocRefSet == null) { currDocRefSet = new SymbolSet(); } resOpt.SymbolRefSet = new SymbolSet(); // get the moniker that was found and needs to be appended to all // refs in the children attribute context nodes string fromMoniker = resOpt.FromMoniker; resOpt.FromMoniker = null; if (rasbCache == null) { if (this.resolvingAttributes) { // re-entered this attribute through some kind of self or looping reference. this.Ctx.Corpus.isCurrentlyResolving = wasPreviouslyResolving; return(new ResolvedAttributeSet()); } this.resolvingAttributes = true; // if a new context node is needed for these attributes, make it now if (acpInContext != null) { underCtx = CdmAttributeContext.CreateChildUnder(resOpt, acpInContext); } rasbCache = this.ConstructResolvedAttributes(resOpt, underCtx); if (rasbCache != null) { this.resolvingAttributes = false; // register set of possible docs CdmObjectDefinition oDef = this.FetchObjectDefinition <CdmObjectDefinitionBase>(resOpt); if (oDef != null) { ctx.Corpus.RegisterDefinitionReferenceSymbols(oDef, kind, resOpt.SymbolRefSet); // get the new cache tag now that we have the list of docs cacheTag = ctx.Corpus.CreateDefinitionCacheTag(resOpt, this, kind, acpInContext != null ? "ctx" : null); // save this as the cached version if (!string.IsNullOrWhiteSpace(cacheTag)) { ctx.Cache[cacheTag] = rasbCache; } if (!string.IsNullOrWhiteSpace(fromMoniker) && acpInContext != null && (this is CdmObjectReferenceBase) && (this as CdmObjectReferenceBase).NamedReference != null) { // create a fresh context CdmAttributeContext oldContext = acpInContext.under.Contents[acpInContext.under.Contents.Count - 1] as CdmAttributeContext; acpInContext.under.Contents.RemoveAt(acpInContext.under.Contents.Count - 1); underCtx = CdmAttributeContext.CreateChildUnder(resOpt, acpInContext); CdmAttributeContext newContext = oldContext.CopyAttributeContextTree(resOpt, underCtx, rasbCache.ResolvedAttributeSet, null, fromMoniker); // since THIS should be a refererence to a thing found in a moniker document, it already has a moniker in the reference // this function just added that same moniker to everything in the sub-tree but now this one symbol has too many // remove one string monikerPathAdded = $"{fromMoniker}/"; if (newContext.Definition != null && newContext.Definition.NamedReference != null && newContext.Definition.NamedReference.StartsWith(monikerPathAdded)) { // slice it off the front newContext.Definition.NamedReference = newContext.Definition.NamedReference.Substring(monikerPathAdded.Length); } } } } } else { // cache found. if we are building a context, then fix what we got instead of making a new one if (acpInContext != null) { // make the new context underCtx = CdmAttributeContext.CreateChildUnder(resOpt, acpInContext); rasbCache.ResolvedAttributeSet.AttributeContext.CopyAttributeContextTree(resOpt, underCtx, rasbCache.ResolvedAttributeSet, null, fromMoniker); } } // merge child document set with current currDocRefSet.Merge(resOpt.SymbolRefSet); resOpt.SymbolRefSet = currDocRefSet; this.Ctx.Corpus.isCurrentlyResolving = wasPreviouslyResolving; return(rasbCache?.ResolvedAttributeSet); }
/// <inheritdoc /> internal override ProjectionAttributeStateSet AppendProjectionAttributeState( ProjectionContext projCtx, ProjectionAttributeStateSet projOutputSet, CdmAttributeContext attrCtx) { // Create a new attribute context for the operation AttributeContextParameters attrCtxOpAlterTraitsParam = new AttributeContextParameters { under = attrCtx, type = CdmAttributeContextType.OperationAlterTraits, Name = $"operation/index{Index}/{this.GetName()}" }; CdmAttributeContext attrCtxOpAlterTraits = CdmAttributeContext.CreateChildUnder(projCtx.ProjectionDirective.ResOpt, attrCtxOpAlterTraitsParam); // Get the top-level attribute names of the selected attributes to apply // We use the top-level names because the applyTo list may contain a previous name our current resolved attributes had Dictionary <string, string> topLevelSelectedAttributeNames = this.ApplyTo != null?ProjectionResolutionCommonUtil.GetTopList(projCtx, this.ApplyTo) : null; foreach (ProjectionAttributeState currentPAS in projCtx.CurrentAttributeStateSet.States) { // Check if the current projection attribute state's resolved attribute is in the list of selected attributes // If this attribute is not in the list, then we are including it in the output without changes if (topLevelSelectedAttributeNames == null || topLevelSelectedAttributeNames.ContainsKey(currentPAS.CurrentResolvedAttribute.ResolvedName)) { // Create a new attribute context for the new attribute we will create AttributeContextParameters attrCtxNewAttrParam = new AttributeContextParameters { under = attrCtxOpAlterTraits, type = CdmAttributeContextType.AttributeDefinition, Name = currentPAS.CurrentResolvedAttribute.ResolvedName }; CdmAttributeContext attrCtxNewAttr = CdmAttributeContext.CreateChildUnder(projCtx.ProjectionDirective.ResOpt, attrCtxNewAttrParam); ResolvedAttribute newResAttr = null; if (currentPAS.CurrentResolvedAttribute.Target is ResolvedAttributeSet) { // Attribute group // Create a copy of resolved attribute set ResolvedAttributeSet resAttrNewCopy = ((ResolvedAttributeSet)currentPAS.CurrentResolvedAttribute.Target).Copy(); newResAttr = new ResolvedAttribute(projCtx.ProjectionDirective.ResOpt, resAttrNewCopy, currentPAS.CurrentResolvedAttribute.ResolvedName, attrCtxNewAttr); // the resolved attribute group obtained from previous projection operation may have a different set of traits comparing to the resolved attribute target. // We would want to take the set of traits from the resolved attribute. newResAttr.ResolvedTraits = currentPAS.CurrentResolvedAttribute.ResolvedTraits.DeepCopy(); } else if (currentPAS.CurrentResolvedAttribute.Target is CdmAttribute) { // Entity Attribute or Type Attribute newResAttr = CreateNewResolvedAttribute(projCtx, attrCtxNewAttr, currentPAS.CurrentResolvedAttribute, currentPAS.CurrentResolvedAttribute.ResolvedName); } else { Logger.Error(this.Ctx, Tag, nameof(AppendProjectionAttributeState), this.AtCorpusPath, CdmLogCode.ErrProjUnsupportedSource, currentPAS.CurrentResolvedAttribute.Target.ObjectType.ToString(), this.GetName()); // Add the attribute without changes projOutputSet.Add(currentPAS); break; } newResAttr.ResolvedTraits = newResAttr.ResolvedTraits.MergeSet(this.ResolvedNewTraits(projCtx, currentPAS)); this.RemoveTraitsInNewAttribute(projCtx.ProjectionDirective.ResOpt, newResAttr); // Create a projection attribute state for the new attribute with new applied traits by creating a copy of the current state // Copy() sets the current state as the previous state for the new one ProjectionAttributeState newPAS = currentPAS.Copy(); // Update the resolved attribute to be the new attribute we created newPAS.CurrentResolvedAttribute = newResAttr; projOutputSet.Add(newPAS); } else { // Pass through projOutputSet.Add(currentPAS); } } return(projOutputSet); }
/// <summary> /// Creates a resolved copy of the entity. /// </summary> public async Task <CdmEntityDefinition> CreateResolvedEntityAsync(string newEntName, ResolveOptions resOpt = null, CdmFolderDefinition folder = null, string newDocName = null) { if (resOpt == null) { resOpt = new ResolveOptions(this, this.Ctx.Corpus.DefaultResolutionDirectives); } if (resOpt.WrtDoc == null) { Logger.Error(nameof(CdmEntityDefinition), this.Ctx as ResolveContext, $"No WRT document was supplied.", nameof(CreateResolvedEntityAsync)); return(null); } if (string.IsNullOrEmpty(newEntName)) { Logger.Error(nameof(CdmEntityDefinition), this.Ctx as ResolveContext, $"No Entity Name provided.", nameof(CreateResolvedEntityAsync)); return(null); } // if the wrtDoc needs to be indexed (like it was just modified) then do that first if (!await resOpt.WrtDoc.IndexIfNeeded(resOpt, true)) { Logger.Error(nameof(CdmEntityDefinition), this.Ctx as ResolveContext, $"Couldn't index source document.", nameof(CreateResolvedEntityAsync)); return(null); } if (folder == null) { folder = this.InDocument.Folder; } string fileName = (string.IsNullOrEmpty(newDocName)) ? $"{newEntName}.cdm.json" : newDocName; string origDoc = this.InDocument.AtCorpusPath; // Don't overwite the source document string targetAtCorpusPath = $"{this.Ctx.Corpus.Storage.CreateAbsoluteCorpusPath(folder.AtCorpusPath, folder)}{fileName}"; if (StringUtils.EqualsWithIgnoreCase(targetAtCorpusPath, origDoc)) { Logger.Error(nameof(CdmEntityDefinition), this.Ctx as ResolveContext, $"Attempting to replace source entity's document '{targetAtCorpusPath}'", nameof(CreateResolvedEntityAsync)); return(null); } // make the top level attribute context for this entity // for this whole section where we generate the attribute context tree and get resolved attributes // set the flag that keeps all of the parent changes and document dirty from from happening bool wasResolving = this.Ctx.Corpus.isCurrentlyResolving; this.Ctx.Corpus.isCurrentlyResolving = true; string entName = newEntName; ResolveContext ctx = this.Ctx as ResolveContext; CdmAttributeContext attCtxEnt = ctx.Corpus.MakeObject <CdmAttributeContext>(CdmObjectType.AttributeContextDef, entName, true); attCtxEnt.Ctx = ctx; attCtxEnt.InDocument = this.InDocument; // cheating a bit to put the paths in the right place AttributeContextParameters acp = new AttributeContextParameters { under = attCtxEnt, type = CdmAttributeContextType.AttributeGroup, Name = "attributeContext" }; CdmAttributeContext attCtxAC = CdmAttributeContext.CreateChildUnder(resOpt, acp); AttributeContextParameters acpEnt = new AttributeContextParameters { under = attCtxAC, type = CdmAttributeContextType.Entity, Name = entName, Regarding = ctx.Corpus.MakeObject <CdmObject>(CdmObjectType.EntityRef, this.GetName(), true) }; // use this whenever we need to keep references pointing at things that were already found. used when 'fixing' references by localizing to a new document ResolveOptions resOptCopy = CdmObjectBase.CopyResolveOptions(resOpt); resOptCopy.SaveResolutionsOnCopy = true; // resolve attributes with this context. the end result is that each resolved attribute // points to the level of the context where it was created var ras = this.FetchResolvedAttributes(resOptCopy, acpEnt); if (ras == null) { this.resolvingAttributes = false; return(null); } // create a new copy of the attribute context for this entity HashSet <CdmAttributeContext> allAttCtx = new HashSet <CdmAttributeContext>(); CdmAttributeContext newNode = attCtxEnt.CopyNode(resOpt) as CdmAttributeContext; attCtxEnt = attCtxEnt.CopyAttributeContextTree(resOpt, newNode, ras, allAttCtx, "resolvedFrom"); CdmAttributeContext attCtx = (attCtxEnt.Contents[0] as CdmAttributeContext).Contents[0] as CdmAttributeContext; this.Ctx.Corpus.isCurrentlyResolving = wasResolving; // make a new document in given folder if provided or the same folder as the source entity folder.Documents.Remove(fileName); CdmDocumentDefinition docRes = folder.Documents.Add(fileName); // add a import of the source document origDoc = this.Ctx.Corpus.Storage.CreateRelativeCorpusPath(origDoc, docRes); // just in case we missed the prefix docRes.Imports.Add(origDoc, "resolvedFrom"); // make the empty entity CdmEntityDefinition entResolved = docRes.Definitions.Add(entName); // set the context to the copy of the tree. fix the docs on the context nodes entResolved.AttributeContext = attCtx; attCtx.Visit($"{entName}/attributeContext/", new VisitCallback { Invoke = (obj, path) => { obj.InDocument = docRes; return(false); } }, null); // add the traits of the entity ResolvedTraitSet rtsEnt = this.FetchResolvedTraits(resOpt); rtsEnt.Set.ForEach(rt => { var traitRef = CdmObjectBase.ResolvedTraitToTraitRef(resOptCopy, rt); (entResolved as CdmObjectDefinition).ExhibitsTraits.Add(traitRef); }); // the attributes have been named, shaped, etc for this entity so now it is safe to go and // make each attribute context level point at these final versions of attributes IDictionary <string, int> attPath2Order = new Dictionary <string, int>(); Action <ResolvedAttributeSet, string> pointContextAtResolvedAtts = null; pointContextAtResolvedAtts = (rasSub, path) => { rasSub.Set.ForEach(ra => { List <CdmAttributeContext> raCtxInEnt = new List <CdmAttributeContext>(); HashSet <CdmAttributeContext> raCtxSet = null; rasSub.Ra2attCtxSet.TryGetValue(ra, out raCtxSet); // find the correct attCtx for this copy, intersect these two sets // (iterate over the shortest list) if (allAttCtx.Count < raCtxSet.Count) { foreach (CdmAttributeContext currAttCtx in allAttCtx) { if (raCtxSet.Contains(currAttCtx)) { raCtxInEnt.Add(currAttCtx); } } } else { foreach (CdmAttributeContext currAttCtx in raCtxSet) { if (allAttCtx.Contains(currAttCtx)) { raCtxInEnt.Add(currAttCtx); } } } foreach (CdmAttributeContext raCtx in raCtxInEnt) { var refs = raCtx.Contents; // there might be more than one explanation for where and attribute came from when things get merges as they do // this won't work when I add the structured attributes to avoid name collisions string attRefPath = path + ra.ResolvedName; if ((ra.Target as CdmAttribute)?.GetType().GetMethod("GetObjectType") != null) { if (!attPath2Order.ContainsKey(attRefPath)) { var attRef = this.Ctx.Corpus.MakeObject <CdmObjectReferenceBase>(CdmObjectType.AttributeRef, attRefPath, true); // only need one explanation for this path to the insert order attPath2Order.Add(attRef.NamedReference, ra.InsertOrder); refs.Add(attRef); } } else { attRefPath += "/members/"; pointContextAtResolvedAtts(ra.Target as ResolvedAttributeSet, attRefPath); } } }); }; pointContextAtResolvedAtts(ras, entName + "/hasAttributes/"); // generated attribute structures may end up with 0 attributes after that. prune them Func <CdmObject, bool, bool> CleanSubGroup = null; CleanSubGroup = (subItem, underGenerated) => { if (subItem.ObjectType == CdmObjectType.AttributeRef) { return(true); // not empty } CdmAttributeContext ac = subItem as CdmAttributeContext; if (ac.Type == CdmAttributeContextType.GeneratedSet) { underGenerated = true; } if (ac.Contents == null || ac.Contents.Count == 0) { return(false); // empty } // look at all children, make a set to remove List <CdmAttributeContext> toRemove = new List <CdmAttributeContext>(); foreach (var subSub in ac.Contents) { if (CleanSubGroup(subSub, underGenerated) == false) { bool potentialTarget = underGenerated; if (potentialTarget == false) { // cast is safe because we returned false meaning empty and not a attribute ref // so is this the set holder itself? potentialTarget = (subSub as CdmAttributeContext).Type == CdmAttributeContextType.GeneratedSet; } if (potentialTarget) { toRemove.Add(subSub as CdmAttributeContext); } } } foreach (var toDie in toRemove) { ac.Contents.Remove(toDie); } return(ac.Contents.Count != 0); }; CleanSubGroup(attCtx, false); Func <CdmAttributeContext, int?> orderContents = null; // create an all-up ordering of attributes at the leaves of this tree based on insert order // sort the attributes in each context by their creation order and mix that with the other sub-contexts that have been sorted Func <CdmObject, int?> getOrderNum = (item) => { if (item.ObjectType == CdmObjectType.AttributeContextDef && orderContents != null) { return(orderContents(item as CdmAttributeContext)); } else if (item.ObjectType == CdmObjectType.AttributeRef) { string attName = (item as CdmAttributeReference).NamedReference; int o = attPath2Order[attName]; return(o); } else { return(-1); // put the mystery item on top. } }; orderContents = (CdmAttributeContext under) => { if (under.LowestOrder == null) { under.LowestOrder = -1; // used for group with nothing but traits if (under.Contents.Count == 1) { under.LowestOrder = getOrderNum(under.Contents[0]); } else { under.Contents.AllItems.Sort((l, r) => { int lNum = -1; int rNum = -1; int?aux; aux = getOrderNum(l); if (aux != null) { lNum = (int)aux; } aux = getOrderNum(r); if (aux != null) { rNum = (int)aux; } if (lNum != -1 && (under.LowestOrder == -1 || lNum < under.LowestOrder)) { under.LowestOrder = lNum; } if (rNum != -1 && (under.LowestOrder == -1 || rNum < under.LowestOrder)) { under.LowestOrder = rNum; } return(lNum - rNum); }); } } return(under.LowestOrder); }; orderContents((CdmAttributeContext)attCtx); // resolved attributes can gain traits that are applied to an entity when referenced // since these traits are described in the context, it is redundant and messy to list them in the attribute // so, remove them. create and cache a set of names to look for per context // there is actually a hierarchy to all attributes from the base entity should have all traits applied independently of the // sub-context they come from. Same is true of attribute entities. so do this recursively top down var ctx2traitNames = new Dictionary <CdmAttributeContext, HashSet <string> >(); Action <CdmAttributeContext, HashSet <string> > collectContextTraits = null; collectContextTraits = (subAttCtx, inheritedTraitNames) => { var traitNamesHere = new HashSet <string>(inheritedTraitNames); var traitsHere = subAttCtx.ExhibitsTraits; if (traitsHere != null) { foreach (var tat in traitsHere) { traitNamesHere.Add(tat.NamedReference); } } ctx2traitNames.Add(subAttCtx, traitNamesHere); subAttCtx.Contents.AllItems.ForEach((cr) => { if (cr.ObjectType == CdmObjectType.AttributeContextDef) { // do this for all types? collectContextTraits(cr as CdmAttributeContext, traitNamesHere); } }); }; collectContextTraits(attCtx, new HashSet <string>()); // add the attributes, put them in attribute groups if structure needed IDictionary <ResolvedAttribute, string> resAtt2RefPath = new Dictionary <ResolvedAttribute, string>(); Action <ResolvedAttributeSet, dynamic, string> addAttributes = null; addAttributes = (rasSub, container, path) => { rasSub.Set.ForEach(ra => { string attPath = path + ra.ResolvedName; // use the path of the context associated with this attribute to find the new context that matches on path HashSet <CdmAttributeContext> raCtxSet = null; rasSub.Ra2attCtxSet.TryGetValue(ra, out raCtxSet); CdmAttributeContext raCtx = null; // find the correct attCtx for this copy // (interate over the shortest list) if (allAttCtx.Count < raCtxSet.Count) { foreach (CdmAttributeContext currAttCtx in allAttCtx) { if (raCtxSet.Contains(currAttCtx)) { raCtx = currAttCtx; break; } } } else { foreach (CdmAttributeContext currAttCtx in raCtxSet) { if (allAttCtx.Contains(currAttCtx)) { raCtx = currAttCtx; break; } } } if (ra.Target is ResolvedAttributeSet) { // this is a set of attributes. // make an attribute group to hold them CdmAttributeGroupDefinition attGrp = this.Ctx.Corpus.MakeObject <CdmAttributeGroupDefinition>(CdmObjectType.AttributeGroupDef, ra.ResolvedName, false); attGrp.AttributeContext = this.Ctx.Corpus.MakeObject <CdmAttributeContextReference>(CdmObjectType.AttributeContextRef, raCtx.AtCorpusPath, true); // take any traits from the set and make them look like traits exhibited by the group HashSet <string> avoidSet = ctx2traitNames[raCtx]; ResolvedTraitSet rtsAtt = ra.ResolvedTraits; rtsAtt.Set.ForEach(rt => { if (rt.Trait.Ugly != true) { // don't mention your ugly traits if (avoidSet?.Contains(rt.TraitName) != true) { // avoid the ones from the context var traitRef = CdmObjectBase.ResolvedTraitToTraitRef(resOptCopy, rt); (attGrp as CdmObjectDefinitionBase).ExhibitsTraits.Add(traitRef); } } }); // wrap it in a reference and then recurse with this as the new container CdmAttributeGroupReference attGrpRef = this.Ctx.Corpus.MakeObject <CdmAttributeGroupReference>(CdmObjectType.AttributeGroupRef, null, false); attGrpRef.ExplicitReference = attGrp; container.AddAttributeDef(attGrpRef); // isn't this where ... addAttributes(ra.Target as ResolvedAttributeSet, attGrp, attPath + "/members/"); } else { CdmTypeAttributeDefinition att = this.Ctx.Corpus.MakeObject <CdmTypeAttributeDefinition>(CdmObjectType.TypeAttributeDef, ra.ResolvedName, false); att.AttributeContext = this.Ctx.Corpus.MakeObject <CdmAttributeContextReference>(CdmObjectType.AttributeContextRef, raCtx.AtCorpusPath, true); HashSet <string> avoidSet = ctx2traitNames[raCtx]; ResolvedTraitSet rtsAtt = ra.ResolvedTraits; rtsAtt.Set.ForEach(rt => { if (rt.Trait.Ugly != true) { // don't mention your ugly traits if (avoidSet?.Contains(rt.TraitName) != true) { // avoid the ones from the context var traitRef = CdmObjectBase.ResolvedTraitToTraitRef(resOptCopy, rt); ((CdmTypeAttributeDefinition)att).AppliedTraits.Add(traitRef); } } }); // none of the dataformat traits have the bit set that will make them turn into a property // this is intentional so that the format traits make it into the resolved object // but, we still want a guess as the data format, so get it and set it. var impliedDataFormat = att.DataFormat; if (impliedDataFormat != CdmDataFormat.Unknown) { att.DataFormat = impliedDataFormat; } container.AddAttributeDef(att); resAtt2RefPath[ra] = attPath; } }); }; addAttributes(ras, entResolved, entName + "/hasAttributes/"); // any resolved traits that hold arguments with attribute refs should get 'fixed' here Action <CdmTraitReference, string, bool> replaceTraitAttRef = (tr, entityHint, isAttributeContext) => { if (tr.Arguments != null) { foreach (CdmArgumentDefinition arg in tr.Arguments.AllItems) { dynamic v = arg.UnResolvedValue != null ? arg.UnResolvedValue : arg.Value; // is this an attribute reference? if (v != null && (v as CdmObject)?.ObjectType == CdmObjectType.AttributeRef) { // only try this if the reference has no path to it (only happens with intra-entity att refs) var attRef = v as CdmAttributeReference; if (!string.IsNullOrEmpty(attRef.NamedReference) && attRef.NamedReference.IndexOf('/') == -1) { if (arg.UnResolvedValue == null) { arg.UnResolvedValue = arg.Value; } // give a promise that can be worked out later. assumption is that the attribute must come from this entity. var newAttRef = this.Ctx.Corpus.MakeRef <CdmAttributeReference>(CdmObjectType.AttributeRef, entityHint + "/(resolvedAttributes)/" + attRef.NamedReference, true); // inDocument is not propagated during resolution, so set it here newAttRef.InDocument = arg.InDocument; arg.Value = newAttRef; } } } } }; // fix entity traits if (entResolved.ExhibitsTraits != null) { foreach (var et in entResolved.ExhibitsTraits) { replaceTraitAttRef(et, newEntName, false); } } // fix context traits Action <CdmAttributeContext, string> fixContextTraits = null; fixContextTraits = (subAttCtx, entityHint) => { var traitsHere = subAttCtx.ExhibitsTraits; if (traitsHere != null) { foreach (var tr in traitsHere) { replaceTraitAttRef(tr, entityHint, true); } } subAttCtx.Contents.AllItems.ForEach((cr) => { if (cr.ObjectType == CdmObjectType.AttributeContextDef) { // if this is a new entity context, get the name to pass along CdmAttributeContext subSubAttCtx = (CdmAttributeContext)cr; string subEntityHint = entityHint; if (subSubAttCtx.Type == CdmAttributeContextType.Entity) { subEntityHint = subSubAttCtx.Definition.NamedReference; } // do this for all types fixContextTraits(subSubAttCtx, subEntityHint); } }); }; fixContextTraits(attCtx, newEntName); // and the attribute traits var entAttributes = entResolved.Attributes; if (entAttributes != null) { foreach (var entAtt in entAttributes) { CdmTraitCollection attTraits = entAtt.AppliedTraits; if (attTraits != null) { foreach (var tr in attTraits) { replaceTraitAttRef(tr, newEntName, false); } } } } // we are about to put this content created in the context of various documents (like references to attributes from base entities, etc.) // into one specific document. all of the borrowed refs need to work. so, re-write all string references to work from this new document // the catch-22 is that the new document needs these fixes done before it can be used to make these fixes. // the fix needs to happen in the middle of the refresh // trigger the document to refresh current content into the resolved OM attCtx.Parent = null; // remove the fake parent that made the paths work ResolveOptions resOptNew = CdmObjectBase.CopyResolveOptions(resOpt); resOptNew.LocalizeReferencesFor = docRes; resOptNew.WrtDoc = docRes; if (!await docRes.RefreshAsync(resOptNew)) { Logger.Error(nameof(CdmEntityDefinition), this.Ctx as ResolveContext, $"Failed to index the resolved document.", nameof(CreateResolvedEntityAsync)); return(null); } // get a fresh ref entResolved = docRes.FetchObjectFromDocumentPath(entName, resOptNew) as CdmEntityDefinition; this.Ctx.Corpus.resEntMap[this.AtCorpusPath] = entResolved.AtCorpusPath; return(entResolved); }
/// <inheritdoc /> internal override ProjectionAttributeStateSet AppendProjectionAttributeState( ProjectionContext projCtx, ProjectionAttributeStateSet projOutputSet, CdmAttributeContext attrCtx) { // Create a new attribute context for the operation AttributeContextParameters attrCtxOpRenameAttrsParam = new AttributeContextParameters { under = attrCtx, type = CdmAttributeContextType.OperationRenameAttributes, Name = $"operation/index{Index}/operationRenameAttributes" }; CdmAttributeContext attrCtxOpRenameAttrs = CdmAttributeContext.CreateChildUnder(projCtx.ProjectionDirective.ResOpt, attrCtxOpRenameAttrsParam); // Get the list of attributes that will be renamed List <string> renameAttributes; if (this.ApplyTo != null) { renameAttributes = this.ApplyTo; } else { renameAttributes = new List <string>(); foreach (ProjectionAttributeState currentPAS in projCtx.CurrentAttributeStateSet.States) { renameAttributes.Add(currentPAS.CurrentResolvedAttribute.ResolvedName); } } // Get the top-level attribute names of the attributes to rename // We use the top-level names because the rename list may contain a previous name our current resolved attributes had Dictionary <string, string> topLevelRenameAttributeNames = ProjectionResolutionCommonUtil.GetTopList(projCtx, renameAttributes); string sourceAttributeName = projCtx.ProjectionDirective.OriginalSourceEntityAttributeName; // Initialize a projection attribute context tree builder with the created attribute context for the operation ProjectionAttributeContextTreeBuilder attrCtxTreeBuilder = new ProjectionAttributeContextTreeBuilder(attrCtxOpRenameAttrs); // Iterate through all the projection attribute states generated from the source's resolved attributes // Each projection attribute state contains a resolved attribute that it is corresponding to foreach (ProjectionAttributeState currentPAS in projCtx.CurrentAttributeStateSet.States) { // Check if the current projection attribute state's resolved attribute is in the list of attributes to rename // If this attribute is not in the rename list, then we are including it in the output without changes if (topLevelRenameAttributeNames.ContainsKey(currentPAS.CurrentResolvedAttribute.ResolvedName)) { if (currentPAS.CurrentResolvedAttribute.Target is CdmAttribute) { // The current attribute should be renamed string newAttributeName = GetNewAttributeName(currentPAS, sourceAttributeName); // Create new resolved attribute with the new name, set the new attribute as target ResolvedAttribute resAttrNew = CreateNewResolvedAttribute(projCtx, null, currentPAS.CurrentResolvedAttribute.Target, newAttributeName); // Get the attribute name the way it appears in the applyTo list string applyToName = topLevelRenameAttributeNames[currentPAS.CurrentResolvedAttribute.ResolvedName]; // Create the attribute context parameters and just store it in the builder for now // We will create the attribute contexts at the end attrCtxTreeBuilder.CreateAndStoreAttributeContextParameters(applyToName, currentPAS, resAttrNew, CdmAttributeContextType.AttributeDefinition, currentPAS.CurrentResolvedAttribute.AttCtx, // lineage is the original attribute null); // don't know who will point here yet // Create a projection attribute state for the renamed attribute by creating a copy of the current state // Copy() sets the current state as the previous state for the new one // We only create projection attribute states for attributes that are in the rename list ProjectionAttributeState newPAS = currentPAS.Copy(); // Update the resolved attribute to be the new renamed attribute we created newPAS.CurrentResolvedAttribute = resAttrNew; projOutputSet.Add(newPAS); } else { Logger.Warning(this.Ctx, Tag, nameof(AppendProjectionAttributeState), this.AtCorpusPath, CdmLogCode.WarnProjRenameAttrNotSupported); // Add the attribute without changes projOutputSet.Add(currentPAS); } } else { // Pass through projOutputSet.Add(currentPAS); } } // Create all the attribute contexts and construct the tree attrCtxTreeBuilder.ConstructAttributeContextTree(projCtx); return(projOutputSet); }
/// <inheritdoc /> internal override ProjectionAttributeStateSet AppendProjectionAttributeState( ProjectionContext projCtx, ProjectionAttributeStateSet projOutputSet, CdmAttributeContext attrCtx) { // Create a new attribute context for the operation AttributeContextParameters attrCtxOpIncludeAttrsParam = new AttributeContextParameters { under = attrCtx, type = CdmAttributeContextType.OperationIncludeAttributes, Name = $"operation/index{Index}/operationIncludeAttributes" }; CdmAttributeContext attrCtxOpIncludeAttrs = CdmAttributeContext.CreateChildUnder(projCtx.ProjectionDirective.ResOpt, attrCtxOpIncludeAttrsParam); // Get the top-level attribute names for each of the included attributes // Since the include operation allows providing either current state resolved attribute names // or the previous state resolved attribute names, we search for the name in the PAS tree // and fetch the top level resolved attribute names. Dictionary <string, string> topLevelIncludeAttributeNames = ProjectionResolutionCommonUtil.GetTopList(projCtx, this.IncludeAttributes); // Initialize a projection attribute context tree builder with the created attribute context for the operation ProjectionAttributeContextTreeBuilder attrCtxTreeBuilder = new ProjectionAttributeContextTreeBuilder(attrCtxOpIncludeAttrs); // Iterate through all the PAS in the PASSet generated from the projection source's resolved attributes foreach (ProjectionAttributeState currentPAS in projCtx.CurrentAttributeStateSet.States) { // Check if the current PAS's RA is in the list of attributes to include. if (topLevelIncludeAttributeNames.ContainsKey(currentPAS.CurrentResolvedAttribute.ResolvedName)) { // Get the attribute name the way it appears in the include list string includeAttributeName = null; topLevelIncludeAttributeNames.TryGetValue(currentPAS.CurrentResolvedAttribute.ResolvedName, out includeAttributeName); // Create the attribute context parameters and just store it in the builder for now // We will create the attribute contexts at the end attrCtxTreeBuilder.CreateAndStoreAttributeContextParameters(includeAttributeName, currentPAS, currentPAS.CurrentResolvedAttribute, CdmAttributeContextType.AttributeDefinition, currentPAS.CurrentResolvedAttribute.AttCtx, // lineage is the included attribute null); // don't know who will point here yet // Create a projection attribute state for the included attribute by creating a copy of the current state // Copy() sets the current state as the previous state for the new one // We only create projection attribute states for attributes in the include list ProjectionAttributeState newPAS = currentPAS.Copy(); projOutputSet.Add(newPAS); } else { // Create the attribute context parameters and just store it in the builder for now // We will create the attribute contexts at the end attrCtxTreeBuilder.CreateAndStoreAttributeContextParameters(null, currentPAS, currentPAS.CurrentResolvedAttribute, CdmAttributeContextType.AttributeDefinition, currentPAS.CurrentResolvedAttribute.AttCtx, // lineage is the excluded attribute null); // don't know who will point here, probably nobody, I mean, we got excluded } } // Create all the attribute contexts and construct the tree attrCtxTreeBuilder.ConstructAttributeContextTree(projCtx); return(projOutputSet); }
/// <inheritdoc /> internal override ProjectionAttributeStateSet AppendProjectionAttributeState( ProjectionContext projCtx, ProjectionAttributeStateSet projOutputSet, CdmAttributeContext attrCtx) { // Create a new attribute context for the operation AttributeContextParameters attrCtxOpExcludeAttrsParam = new AttributeContextParameters { under = attrCtx, type = CdmAttributeContextType.OperationExcludeAttributes, Name = $"operation/index{Index}/operationExcludeAttributes" }; CdmAttributeContext attrCtxOpExcludeAttrs = CdmAttributeContext.CreateChildUnder(projCtx.ProjectionDirective.ResOpt, attrCtxOpExcludeAttrsParam); // Get the top-level attribute names of the attributes to exclude // We use the top-level names because the exclude list may contain a previous name our current resolved attributes had Dictionary <string, string> topLevelExcludeAttributeNames = ProjectionResolutionCommonUtil.GetTopList(projCtx, this.ExcludeAttributes); // Iterate through all the projection attribute states generated from the source's resolved attributes // Each projection attribute state contains a resolved attribute that it is corresponding to foreach (ProjectionAttributeState currentPAS in projCtx.CurrentAttributeStateSet.Values) { // Check if the current projection attribute state's resolved attribute is in the list of attributes to exclude // If this attribute is not in the exclude list, then we are including it in the output if (!topLevelExcludeAttributeNames.ContainsKey(currentPAS.CurrentResolvedAttribute.ResolvedName)) { // Create a new attribute context for the attribute that we are including AttributeContextParameters attrCtxAddedAttrParam = new AttributeContextParameters { under = attrCtx, type = CdmAttributeContextType.AttributeDefinition, Name = currentPAS.CurrentResolvedAttribute.ResolvedName }; CdmAttributeContext attrCtxAddedAttr = CdmAttributeContext.CreateChildUnder(projCtx.ProjectionDirective.ResOpt, attrCtxAddedAttrParam); // Create a projection attribute state for the included attribute // We only create projection attribute states for attributes that are not in the exclude list // Add the current projection attribute state as the previous state of the new projection attribute state ProjectionAttributeState newPAS = new ProjectionAttributeState(projOutputSet.Ctx) { CurrentResolvedAttribute = currentPAS.CurrentResolvedAttribute, PreviousStateList = new List <ProjectionAttributeState> { currentPAS } }; projOutputSet.Add(newPAS); } else { // The current projection attribute state's resolved attribute is in the exclude list // Get the attribute name the way it appears in the exclude list // For our attribute context, we want to use the attribute name the attribute has in the exclude list rather than its current name string excludeAttributeName = null; topLevelExcludeAttributeNames.TryGetValue(currentPAS.CurrentResolvedAttribute.ResolvedName, out excludeAttributeName); // Create a new attribute context for the excluded attribute AttributeContextParameters attrCtxExcludedAttrParam = new AttributeContextParameters { under = attrCtxOpExcludeAttrs, type = CdmAttributeContextType.AttributeDefinition, Name = excludeAttributeName }; CdmAttributeContext attrCtxExcludedAttr = CdmAttributeContext.CreateChildUnder(projCtx.ProjectionDirective.ResOpt, attrCtxExcludedAttrParam); } } return(projOutputSet); }