/// <summary> /// If the provided fix all context is non-null and the context's code action Id matches the given code action's Id then, /// returns the set of fix all occurrences actions associated with the code action. /// </summary> internal static SuggestedActionSet GetFixAllSuggestedActionSet( CodeAction action, int actionCount, FixAllState fixAllState, IEnumerable<FixAllScope> supportedScopes, Diagnostic firstDiagnostic, Workspace workspace, ITextBuffer subjectBuffer, ICodeActionEditHandlerService editHandler, IWaitIndicator waitIndicator, IAsynchronousOperationListener operationListener) { if (fixAllState == null) { return null; } if (actionCount > 1 && action.EquivalenceKey == null) { return null; } var fixAllSuggestedActions = ArrayBuilder<FixAllSuggestedAction>.GetInstance(); foreach (var scope in supportedScopes) { var fixAllStateForScope = fixAllState.WithScopeAndEquivalenceKey(scope, action.EquivalenceKey); var fixAllAction = new FixSomeCodeAction(fixAllStateForScope, showPreviewChangesDialog: true); var fixAllSuggestedAction = new FixAllSuggestedAction( workspace, subjectBuffer, editHandler, waitIndicator, fixAllAction, fixAllStateForScope.FixAllProvider, firstDiagnostic, operationListener); fixAllSuggestedActions.Add(fixAllSuggestedAction); } return new SuggestedActionSet( fixAllSuggestedActions.ToImmutableAndFree(), title: EditorFeaturesResources.Fix_all_occurrences_in); }
internal TestAccessor(FixSomeCodeAction fixSomeCodeAction) { _fixSomeCodeAction = fixSomeCodeAction; }
internal TestAccessor(FixSomeCodeAction fixSomeCodeAction) =>