public override BoundNode VisitReturnStatement(BoundReturnStatement node) { BoundExpression expression = (BoundExpression)this.Visit(node.ExpressionOpt); if (expression == null || expression.Kind != BoundKind.SpillSequence) { return node.Update(expression); } var spillSeq = (BoundSpillSequence)expression; return RewriteSpillSequenceAsBlock(spillSeq, node.Update(spillSeq.Value)); }
public override BoundNode VisitReturnStatement(BoundReturnStatement node) { BoundSpillSequence2 ss = null; var expression = VisitExpression(ref ss, node.ExpressionOpt); return UpdateStatement(ss, node.Update(expression)); }