private static bool TryRedirect(AssemblyName name) { switch (name.Name) { case "System.IO.Compression": return(TryRedirect(name, s_b77a5c561934e089, 4, 1, 2, 0)); case "System.Console": case "System.Diagnostics.FileVersionInfo": case "System.IO.Pipes": case "System.Security.Cryptography.Primitives": case "System.Security.Principal.Windows": case "System.Threading.Thread": return(TryRedirect(name, s_b03f5f7f11d50a3a, 4, 0, 1, 0)); case "System.IO.FileSystem": case "System.IO.FileSystem.Primitives": return(TryRedirect(name, s_b03f5f7f11d50a3a, 4, 0, 2, 0)); case "System.Diagnostics.StackTrace": case "System.Security.AccessControl": return(TryRedirect(name, s_b03f5f7f11d50a3a, 4, 0, 3, 0)); } #if DEBUG || BOOTSTRAP ValidateBootstrap.AddFailedLoad(name); #endif return(false); }
internal static void AddFailedServerConnection() { #if DEBUG || BOOTSTRAP ValidateBootstrap.AddFailedServerConnection(); #endif }
internal static void AddFailedLoad(AssemblyName name) { #if DEBUG || BOOTSTRAP ValidateBootstrap.AddFailedLoad(name); #endif }