public byte[] SerializeMethodDebugInfo(EmitContext context, IMethodBody methodBody, MethodDefinitionHandle methodHandle, bool emitEncInfo, bool suppressNewCustomDebugInfo, out bool emitExternNamespaces)
        {
            emitExternNamespaces = false;

            // CONSIDER: this may not be the same "first" method as in Dev10, but
            // it shouldn't matter since all methods will still forward to a method
            // containing the appropriate information.
            if (_methodBodyWithModuleInfo == null)
            {
                // This module level information could go on every method (and does in
                // the edit-and-continue case), but - as an optimization - we'll just
                // put it on the first method we happen to encounter and then put a
                // reference to the first method's token in every other method (so they
                // can find the information).
                if (context.Module.GetAssemblyReferenceAliases(context).Any())
                {
                    _methodWithModuleInfo     = methodHandle;
                    _methodBodyWithModuleInfo = methodBody;
                    emitExternNamespaces      = true;
                }
            }

            var pooledBuilder = PooledBlobBuilder.GetInstance();
            var encoder       = new CustomDebugInfoEncoder(pooledBuilder);

            // NOTE: This is an attempt to match Dev10's apparent behavior.  For iterator methods (i.e. the method
            // that appears in source, not the synthesized ones), Dev10 only emits the StateMachineTypeName
            // custom debug info (e.g. there will be no information about the usings that were in scope).
            // NOTE: There seems to be an unusual behavior in ISymUnmanagedWriter where, if all the methods in a type are
            // iterator methods, no custom debug info is emitted for any method.  Adding a single non-iterator
            // method causes the custom debug info to be produced for all methods (including the iterator methods).
            // Since we are making the same ISymUnmanagedWriter calls as Dev10, we see the same behavior (i.e. this
            // is not a regression).
            if (methodBody.StateMachineTypeName != null)
            {
                encoder.AddStateMachineTypeName(methodBody.StateMachineTypeName);
            }
            else
            {
                SerializeNamespaceScopeMetadata(ref encoder, context, methodBody);

                encoder.AddStateMachineHoistedLocalScopes(methodBody.StateMachineHoistedLocalScopes);
            }

            if (!suppressNewCustomDebugInfo)
            {
                SerializeDynamicLocalInfo(ref encoder, methodBody);
                SerializeTupleElementNames(ref encoder, methodBody);

                if (emitEncInfo)
                {
                    var encMethodInfo = MetadataWriter.GetEncMethodDebugInfo(methodBody);
                    SerializeCustomDebugInformation(ref encoder, encMethodInfo);
                }
            }

            byte[] result = encoder.ToArray();
            pooledBuilder.Free();
            return(result);
        }
        public byte[] SerializeMethodDebugInfo(EmitContext context, IMethodBody methodBody, int methodToken, bool isEncDelta, bool suppressNewCustomDebugInfo, out bool emitExternNamespaces)
        {
            emitExternNamespaces = false;

            // CONSIDER: this may not be the same "first" method as in Dev10, but
            // it shouldn't matter since all methods will still forward to a method
            // containing the appropriate information.
            if (_methodBodyWithModuleInfo == null) //UNDONE: || edit-and-continue
            {
                // This module level information could go on every method (and does in
                // the edit-and-continue case), but - as an optimization - we'll just
                // put it on the first method we happen to encounter and then put a
                // reference to the first method's token in every other method (so they
                // can find the information).
                if (context.Module.GetAssemblyReferenceAliases(context).Any())
                {
                    _methodTokenWithModuleInfo = methodToken;
                    _methodBodyWithModuleInfo  = methodBody;
                    emitExternNamespaces       = true;
                }
            }

            var customDebugInfo = ArrayBuilder <BlobBuilder> .GetInstance();

            SerializeIteratorClassMetadata(methodBody, customDebugInfo);

            // NOTE: This is an attempt to match Dev10's apparent behavior.  For iterator methods (i.e. the method
            // that appears in source, not the synthesized ones), Dev10 only emits the ForwardIterator and IteratorLocal
            // custom debug info (e.g. there will be no information about the usings that were in scope).
            // NOTE: There seems to be an unusual behavior in ISymUnmanagedWriter where, if all the methods in a type are
            // iterator methods, no custom debug info is emitted for any method.  Adding a single non-iterator
            // method causes the custom debug info to be produced for all methods (including the iterator methods).
            // Since we are making the same ISymUnmanagedWriter calls as Dev10, we see the same behavior (i.e. this
            // is not a regression).
            if (methodBody.StateMachineTypeName == null)
            {
                SerializeNamespaceScopeMetadata(context, methodBody, customDebugInfo);
                SerializeStateMachineLocalScopes(methodBody, customDebugInfo);
            }

            if (!suppressNewCustomDebugInfo)
            {
                SerializeDynamicLocalInfo(methodBody, customDebugInfo);

                // delta doesn't need this information - we use information recorded by previous generation emit
                if (!isEncDelta)
                {
                    var encMethodInfo = MetadataWriter.GetEncMethodDebugInfo(methodBody);
                    SerializeCustomDebugInformation(encMethodInfo, customDebugInfo);
                }
            }

            byte[] result = SerializeCustomDebugMetadata(customDebugInfo);
            customDebugInfo.Free();
            return(result);
        }
示例#3
0
        public byte[] SerializeMethodDebugInfo(EmitContext context, IMethodBody methodBody, MethodDefinitionHandle methodHandle, bool emitEncInfo, bool suppressNewCustomDebugInfo, out bool emitExternNamespaces)
        {
            emitExternNamespaces = false;

            // CONSIDER: this may not be the same "first" method as in Dev10, but
            // it shouldn't matter since all methods will still forward to a method
            // containing the appropriate information.
            if (_methodBodyWithModuleInfo == null)
            {
                // This module level information could go on every method (and does in
                // the edit-and-continue case), but - as an optimization - we'll just
                // put it on the first method we happen to encounter and then put a
                // reference to the first method's token in every other method (so they
                // can find the information).
                if (context.Module.GetAssemblyReferenceAliases(context).Any())
                {
                    _methodWithModuleInfo     = methodHandle;
                    _methodBodyWithModuleInfo = methodBody;
                    emitExternNamespaces      = true;
                }
            }

            var pooledBuilder = PooledBlobBuilder.GetInstance();
            var encoder       = new CustomDebugInfoEncoder(pooledBuilder);

            if (methodBody.StateMachineTypeName != null)
            {
                encoder.AddStateMachineTypeName(methodBody.StateMachineTypeName);
            }
            else
            {
                SerializeNamespaceScopeMetadata(ref encoder, context, methodBody);

                encoder.AddStateMachineHoistedLocalScopes(methodBody.StateMachineHoistedLocalScopes);
            }

            if (!suppressNewCustomDebugInfo)
            {
                SerializeDynamicLocalInfo(ref encoder, methodBody);
                SerializeTupleElementNames(ref encoder, methodBody);

                if (emitEncInfo)
                {
                    var encMethodInfo = MetadataWriter.GetEncMethodDebugInfo(methodBody);
                    SerializeCustomDebugInformation(ref encoder, encMethodInfo);
                }
            }

            byte[] result = encoder.ToArray();
            pooledBuilder.Free();
            return(result);
        }