/// <summary> /// This function is called when the user clicks the menu item that shows the /// tool window. See the Initialize method to see how the menu item is associated to /// this function using the OleMenuCommandService service and the MenuCommand class. /// </summary> private void ShowToolWindow(object sender, EventArgs e) { // Get the instance number 0 of this tool window. This window is single instance so this instance // is actually the only one. // The last flag is set to true so that if the tool window does not exists it will be created. toolWindow = this.FindToolWindow(typeof(BuildProgressToolWindow), 0, true) as BuildProgressToolWindow; if ((null == toolWindow) || (null == toolWindow.Frame)) { throw new NotSupportedException(Resources.CanNotCreateWindow); } IVsWindowFrame windowFrame = (IVsWindowFrame)toolWindow.Frame; Microsoft.VisualStudio.ErrorHandler.ThrowOnFailure(windowFrame.Show()); }
/// <summary> /// This function is called when the user clicks the menu item that shows the /// tool window. See the Initialize method to see how the menu item is associated to /// this function using the OleMenuCommandService service and the MenuCommand class. /// </summary> private void ShowToolWindow(object sender, EventArgs e) { // Get the instance number 0 of this tool window. This window is single instance so this instance // is actually the only one. // The last flag is set to true so that if the tool window does not exists it will be created. toolWindow = this.FindToolWindow(typeof(BuildProgressToolWindow), 0, true) as BuildProgressToolWindow; if ((null == toolWindow) || (null == toolWindow.Frame)) { throw new NotSupportedException(Resources.CanNotCreateWindow); } IVsWindowFrame windowFrame = (IVsWindowFrame)toolWindow.Frame; Microsoft.VisualStudio.ErrorHandler.ThrowOnFailure(windowFrame.Show()); }
///////////////////////////////////////////////////////////////////////////// // Overriden Package Implementation #region Package Members /// <summary> /// Initialization of the package; this method is called right after the package is sited, so this is the place /// where you can put all the initialization code that rely on services provided by VisualStudio. /// </summary> protected override void Initialize() { base.Initialize(); // Add our command handlers for menu (commands must exist in the .vsct file) OleMenuCommandService mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService; if (null != mcs) { // Create the command for the tool window CommandID toolwndCommandID = new CommandID(GuidList.guidProgressBarCmdSet, (int)PkgCmdIDList.cmdidProgressBar); MenuCommand menuToolWin = new MenuCommand(ShowToolWindow, toolwndCommandID); mcs.AddCommand(menuToolWin); } // Get shell object vsShell = ServiceProvider.GlobalProvider.GetService(typeof(SVsShell)) as IVsShell; if (vsShell != null) { // Initialize VisualEffects values, so themes can determine if various effects are supported by the environment object effectsAllowed; if (ErrorHandler.Succeeded(vsShell.GetProperty((int)__VSSPROPID4.VSSPROPID_VisualEffectsAllowed, out effectsAllowed))) { // VSSPROPID_VisualEffectsAllowed is a VT_I4 property, so casting to int should be safe Debug.Assert(effectsAllowed is int, "VSSPROPID_VisualEffectsAllowed should be of type int"); this.visualEffectsAllowed = (int)effectsAllowed; } else { Debug.Fail("Failed to get the VSSPROPID_VisualEffectsAllowed property value."); } // Subscribe to shell property changes to update VisualEffects values if the user modifies the settings vsShell.AdviseShellPropertyChanges(this, out shellPropertyChangesCookie); } // Get solution solution = ServiceProvider.GlobalProvider.GetService(typeof(SVsSolution)) as IVsSolution2; if (solution != null) { // Get count of any currently loaded projects object count; solution.GetProperty((int)__VSPROPID.VSPROPID_ProjectCount, out count); totalProjects = (int)count; // Register for solution events solution.AdviseSolutionEvents(this, out solutionEventsCookie); } // Get solution build manager sbm = ServiceProvider.GlobalProvider.GetService(typeof(SVsSolutionBuildManager)) as IVsSolutionBuildManager2; if (sbm != null) { sbm.AdviseUpdateSolutionEvents(this, out updateSolutionEventsCookie); } // Get tool window if (toolWindow == null) { toolWindow = this.FindToolWindow(typeof(BuildProgressToolWindow), 0, true) as BuildProgressToolWindow; } // Set initial value of EffectsEnabled in tool window toolWindow.EffectsEnabled = visualEffectsAllowed != 0; }
/// <summary> /// Initialization of the package; this method is called right after the package is sited, so this is the place /// where you can put all the initialization code that rely on services provided by VisualStudio. /// </summary> protected override void Initialize() { base.Initialize(); // Add our command handlers for menu (commands must exist in the .vsct file) OleMenuCommandService mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService; if (null != mcs) { // Create the command for the tool window CommandID toolwndCommandID = new CommandID(GuidList.guidProgressBarCmdSet, (int)PkgCmdIDList.cmdidProgressBar); MenuCommand menuToolWin = new MenuCommand(ShowToolWindow, toolwndCommandID); mcs.AddCommand(menuToolWin); } // Get shell object vsShell = ServiceProvider.GlobalProvider.GetService(typeof(SVsShell)) as IVsShell; if (vsShell != null) { // Initialize VisualEffects values, so themes can determine if various effects are supported by the environment object effectsAllowed; if (ErrorHandler.Succeeded(vsShell.GetProperty((int)__VSSPROPID4.VSSPROPID_VisualEffectsAllowed, out effectsAllowed))) { // VSSPROPID_VisualEffectsAllowed is a VT_I4 property, so casting to int should be safe Debug.Assert(effectsAllowed is int, "VSSPROPID_VisualEffectsAllowed should be of type int"); this.visualEffectsAllowed = (int)effectsAllowed; } else { Debug.Fail("Failed to get the VSSPROPID_VisualEffectsAllowed property value."); } // Subscribe to shell property changes to update VisualEffects values if the user modifies the settings vsShell.AdviseShellPropertyChanges(this, out shellPropertyChangesCookie); } // Get solution solution = ServiceProvider.GlobalProvider.GetService(typeof(SVsSolution)) as IVsSolution2; if (solution != null) { // Get count of any currently loaded projects object count; solution.GetProperty((int)__VSPROPID.VSPROPID_ProjectCount, out count); totalProjects = (int)count; // Register for solution events solution.AdviseSolutionEvents(this, out solutionEventsCookie); } // Get solution build manager sbm = ServiceProvider.GlobalProvider.GetService(typeof(SVsSolutionBuildManager)) as IVsSolutionBuildManager2; if (sbm != null) { sbm.AdviseUpdateSolutionEvents(this, out updateSolutionEventsCookie); } // Get tool window if (toolWindow == null) { toolWindow = this.FindToolWindow(typeof(BuildProgressToolWindow), 0, true) as BuildProgressToolWindow; } // Set initial value of EffectsEnabled in tool window toolWindow.EffectsEnabled = visualEffectsAllowed != 0; }