public void Start() { Log.ConnectionStart(_connectionId); // Start socket prior to applying the ConnectionFilter _socket.ReadStart(_allocCallback, _readCallback, this); // Don't initialize _frame until SocketInput and SocketOutput are set to their final values. if (ConnectionFilter == null) { SocketInput = _rawSocketInput; SocketOutput = _rawSocketOutput; _frame = new Frame(this); _frame.Start(); } else { var libuvStream = new LibuvStream(_rawSocketInput, _rawSocketOutput); _filterContext = new ConnectionFilterContext { Connection = libuvStream, Address = ServerAddress }; ConnectionFilter.OnConnection(_filterContext).ContinueWith((task, state) => { var connection = (Connection)state; if (task.IsFaulted) { connection.Log.LogError("ConnectionFilter.OnConnection", task.Exception); ConnectionControl.End(ProduceEndType.SocketDisconnect); } else if (task.IsCanceled) { connection.Log.LogError("ConnectionFilter.OnConnection Canceled"); ConnectionControl.End(ProduceEndType.SocketDisconnect); } else { connection.ApplyConnectionFilter(); } }, this); } }
public void Start() { Log.ConnectionStart(_connectionId); // Start socket prior to applying the ConnectionFilter _socket.ReadStart(_allocCallback, _readCallback, this); var tcpHandle = _socket as UvTcpHandle; if (tcpHandle != null) { _remoteEndPoint = tcpHandle.GetPeerIPEndPoint(); _localEndPoint = tcpHandle.GetSockIPEndPoint(); } // Don't initialize _frame until SocketInput and SocketOutput are set to their final values. if (ConnectionFilter == null) { SocketInput = _rawSocketInput; SocketOutput = _rawSocketOutput; _frame = CreateFrame(); _frame.Start(); } else { var libuvStream = new LibuvStream(_rawSocketInput, _rawSocketOutput); _filterContext = new ConnectionFilterContext { Connection = libuvStream, Address = ServerAddress }; try { ConnectionFilter.OnConnectionAsync(_filterContext).ContinueWith((task, state) => { var connection = (Connection)state; if (task.IsFaulted) { connection.Log.LogError("ConnectionFilter.OnConnection", task.Exception); connection.ConnectionControl.End(ProduceEndType.SocketDisconnect); } else if (task.IsCanceled) { connection.Log.LogError("ConnectionFilter.OnConnection Canceled"); connection.ConnectionControl.End(ProduceEndType.SocketDisconnect); } else { connection.ApplyConnectionFilter(); } }, this); } catch (Exception ex) { Log.LogError("ConnectionFilter.OnConnection", ex); ConnectionControl.End(ProduceEndType.SocketDisconnect); } } }