/// <summary> /// 用于向 sys_administrator EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddTosys_administrator(sys_administrator sys_administrator) { base.AddObject("sys_administrator", sys_administrator); }
/// <summary> /// 创建新的 sys_administrator 对象。 /// </summary> /// <param name="admin_id">admin_id 属性的初始值。</param> /// <param name="display_name">display_name 属性的初始值。</param> /// <param name="password">password 属性的初始值。</param> /// <param name="email">email 属性的初始值。</param> /// <param name="enabled">enabled 属性的初始值。</param> /// <param name="created_time">created_time 属性的初始值。</param> /// <param name="deleted">deleted 属性的初始值。</param> public static sys_administrator Createsys_administrator(global::System.String admin_id, global::System.String display_name, global::System.String password, global::System.String email, global::System.Boolean enabled, global::System.DateTime created_time, global::System.Boolean deleted) { sys_administrator sys_administrator = new sys_administrator(); sys_administrator.admin_id = admin_id; sys_administrator.display_name = display_name; sys_administrator.password = password; sys_administrator.email = email; sys_administrator.enabled = enabled; sys_administrator.created_time = created_time; sys_administrator.deleted = deleted; return sys_administrator; }