private static void Main(string[] args) { Console.WriteLine("Starting client..."); //var client = new MiNetClient(new IPEndPoint(Dns.GetHostEntry("test.bladestorm.net").AddressList[0], 19132), "TheGrey"); var client = new MiNetClient(new IPEndPoint(IPAddress.Parse("192.168.0.9"), 19132), "TheGrey"); //var client = new MiNetClient(new IPEndPoint(IPAddress.Parse("83.249.65.92"), 19132), "TheGrey"); //var client = new MiNetClient(new IPEndPoint(IPAddress.Loopback, 19132), "TheGrey"); client.StartClient(); Console.WriteLine("Server started."); //while (!client.HaveServer) //{ // Thread.Sleep(500); // Console.WriteLine("Sending ping..."); // client.SendUnconnectedPing(); //} Console.WriteLine("<Enter> to connect!"); Console.ReadLine(); client.HaveServer = true; client.SendOpenConnectionRequest1(); Console.WriteLine("<Enter> to exit!"); Console.ReadLine(); client.StopClient(); }
private static void Main(string[] args) { Console.WriteLine("Starting client..."); var client = new MiNetClient(new IPEndPoint(Dns.GetHostEntry("test.bladestorm.net").AddressList[0], 19132), "TheGrey"); //var client = new MiNetClient(new IPEndPoint(IPAddress.Parse("83.249.65.92"), 19132), "TheGrey"); //var client = new MiNetClient(new IPEndPoint(IPAddress.Loopback, 19132), "TheGrey"); client.StartClient(); Console.WriteLine("Server started."); //while (!client.HaveServer) //{ // Thread.Sleep(500); // Console.WriteLine("Sending ping..."); // client.SendUnconnectedPing(); //} Console.WriteLine("<Enter> to connect!"); Console.ReadLine(); client.HaveServer = true; client.SendOpenConnectionRequest1(); Console.WriteLine("<Enter> to exit!"); Console.ReadLine(); client.StopClient(); }
public void Connect(IPEndPoint endpoint, string username = "******") { var client = new MiNetClient(endpoint, username, new DedicatedThreadPool(new DedicatedThreadPoolSettings(Environment.ProcessorCount))); client.WS = this; client.StartClient(); Task.Run(BotHelpers.DoWaitForSpawn(client)) .ContinueWith(t => CommandResponse("Client spawned successfully")); client._serverEndpoint = endpoint; client.HaveServer = true; client.SendOpenConnectionRequest1(); Client = client; }