示例#1
0
 public override void GetWeaponKnockback(Player player, ref float knockback)
 {
     knockback += HunterDamagePlayer.ModPlayer(player).hunterKnockback;
 }
示例#2
0
 public override void GetWeaponCrit(Player player, ref int crit)
 {
     crit += HunterDamagePlayer.ModPlayer(player).hunterCrit;
 }
示例#3
0
 public override void ModifyWeaponDamage(Player player, ref float add, ref float mult, ref float flat)
 {
     add  += HunterDamagePlayer.ModPlayer(player).hunterDamageAdd;
     mult *= HunterDamagePlayer.ModPlayer(player).hunterDamageMult;
 }