/// <summary> /// Removes a particular collider from this CollisionDetector /// </summary> /// <param name="ci">Collider to remove</param> public void remove(Collider ci) { m_tree.Remove(ci); ci.forCollisionDetectorUseOnly(null); }
/// <summary> /// Adds a collider to the detector and marks that collider as being /// owned by this detector /// </summary> /// <param name="ci">Collider to register</param> public void register(Collider ci) { ci.forCollisionDetectorUseOnly(this); m_tree.Insert(ci); }