示例#1
0
        public CausalSetNode copyShallow()
        {
            Ensure.ensureHard(content == null);
            CausalSetNode result = new CausalSetNode();

            result.next = ListHelpers.copy(next);
            result.nodeIndexInParentSystemBlock = nodeIndexInParentSystemBlock;
            result.globalIndex = globalIndex;
            return(result);
        }
示例#2
0
        public void getRandomFollowerSetInternalRecursive(uint entryIdx, ISet <uint> followerSet, float terminationPropability)
        {
            bool terminate = randomBool(terminationPropability);

            if (terminate)
            {
                return;
            }

            followerSet.Add(entryIdx);

            CausalSetNode selectedNode = this.nodes[(int)entryIdx];

            foreach (CausalIndirectionIndex iFollowerIndirectionIdx in selectedNode.next)
            {
                uint followerIndex = this.translateIndirectIndexToIndex(iFollowerIndirectionIdx);
                this.getRandomFollowerSetInternalRecursive(followerIndex, followerSet, terminationPropability);
            }
        }
示例#3
0
        // creates a new block with the content as the fused nodes and fuses the nodes in the "entryBlock" and returns the created "CausalSystemBlock" which contains all fused nodes on the next level
        // entryblock doesn't get modified
        static public CausalSetSystemBlock fuse(CausalSetSystemBlock entryBlock, out CausalSetSystemBlock modifiedEntryBlock, IList <uint> indices)
        {
            CausalSetSystemBlock modifiedEntryBlock_localVar = entryBlock.copyDeep();

            CausalSetSystemBlock higherLevelBlock = new CausalSetSystemBlock();

            // fill higherLevelBlock with as many nodes as required
            foreach (uint iterationIndex in indices)
            {
                CausalSetNode createdNode = new CausalSetNode();
                createdNode.nodeIndexInParentSystemBlock = iterationIndex;
                higherLevelBlock.nodes.Add(createdNode);

                higherLevelBlock.indirectionArray.Add(higherLevelBlock.getNewIndirectionNumber());
            }

            // translates the index in entryBlock to the index in higherLevelBlock
            Dictionary <uint, uint> indexToElementInHigherLevelBlock = new Dictionary <uint, uint>();

            for (uint i = 0; i < indices.Count; i++)
            {
                uint redirectedIndex = indices[(int)i];
                indexToElementInHigherLevelBlock[redirectedIndex] = i;
            }


            // rewire from entryBlock the subnetwork to HigherLevelBlock
            foreach (Tuple <uint, CausalSetNode> iterationIndexAndNodePair in indices.Select(index => new Tuple <uint, CausalSetNode>(index, modifiedEntryBlock_localVar.getNodeByIndex(index))))
            {
                uint higherLevelBlock_index = indexToElementInHigherLevelBlock[iterationIndexAndNodePair.Item1];

                var nextValidIndicesFromIterationNode =
                    iterationIndexAndNodePair.Item2.next
                    .Select(nextIndirection => modifiedEntryBlock_localVar.translateIndirectIndexToIndex(nextIndirection))
                    .Where(index => indexToElementInHigherLevelBlock.ContainsKey(index));     // if the node points to an node which is not in nextLevelBlock then we ignore it

                foreach (uint iterationNextValidIndexFromIterationNode in nextValidIndicesFromIterationNode)
                {
                    uint higherLevelBlock_nextIndex = indexToElementInHigherLevelBlock[iterationNextValidIndexFromIterationNode];

                    // make sure that the indirection is an identity
                    // only this way we don't have to do an inverse lookup to get the CausalIndirectionIndex
                    Ensure.ensureHard(higherLevelBlock.translateIndirectIndexToIndex(new CausalIndirectionIndex(higherLevelBlock_nextIndex)) == higherLevelBlock_nextIndex);

                    higherLevelBlock.nodes[(int)higherLevelBlock_index].next.Add(new CausalIndirectionIndex(higherLevelBlock_nextIndex));
                }
            }

            // transfer global index
            // global indices of fused nodes get reset to null by fuse so we ignore them
            for (uint i = 0; i < indices.Count; i++)
            {
                uint entryBlockIndex = indices[(int)i];

                uint higherLevelBlock_index = indexToElementInHigherLevelBlock[entryBlockIndex];

                higherLevelBlock.nodes[(int)higherLevelBlock_index].globalIndex = modifiedEntryBlock_localVar.nodes[(int)entryBlockIndex].globalIndex;
            }

            // now do the fuse
            uint fuseAsIndirectionNumber = modifiedEntryBlock_localVar.getNewIndirectionNumber();

            modifiedEntryBlock_localVar.fuse(indices, fuseAsIndirectionNumber);

            // add fused node
            modifiedEntryBlock_localVar.nodes.Add(new CausalSetNode(higherLevelBlock));

            // remove fused nodes and rewire indirectionArray accordingly
            indices.ToList().Sort();
            var reversedSortedIndices = indices.Reverse();

            foreach (uint iterationNodeIndex in reversedSortedIndices)
            {
                // redirect all indices pointing at the element behind the removed one to one before it
                modifiedEntryBlock_localVar.indirectionArray = modifiedEntryBlock_localVar.indirectionArray.Select(v => v > iterationNodeIndex ? v - 1 : v).ToList();

                modifiedEntryBlock_localVar.nodes.RemoveAt((int)iterationNodeIndex);
            }

            modifiedEntryBlock = modifiedEntryBlock_localVar;

            return(higherLevelBlock);
        }