示例#1
0
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;

            //header
            if (header == null)
            {
                header = new Header();
            }
            pieces.Add(header.Serialize(true));
            //cloud
            if (cloud == null)
            {
                cloud = new Messages.sensor_msgs.PointCloud2();
            }
            pieces.Add(cloud.Serialize(true));
            //polygons
            hasmetacomponents |= true;
            if (polygons == null)
            {
                polygons = new Messages.pcl_msgs.Vertices[0];
            }
            pieces.Add(BitConverter.GetBytes(polygons.Length));
            for (int i = 0; i < polygons.Length; i++)
            {
                //polygons[i]
                if (polygons[i] == null)
                {
                    polygons[i] = new Messages.pcl_msgs.Vertices();
                }
                pieces.Add(polygons[i].Serialize(true));
            }
            //combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;

            //name
            if (name == null)
            {
                name = "";
            }
            scratch1  = Encoding.ASCII.GetBytes((string)name);
            thischunk = new byte[scratch1.Length + 4];
            scratch2  = BitConverter.GetBytes(scratch1.Length);
            Array.Copy(scratch1, 0, thischunk, 4, scratch1.Length);
            Array.Copy(scratch2, thischunk, 4);
            pieces.Add(thischunk);
            //ground_truth_mesh
            if (ground_truth_mesh == null)
            {
                ground_truth_mesh = new Messages.shape_msgs.Mesh();
            }
            pieces.Add(ground_truth_mesh.Serialize(true));
            //ground_truth_point_cloud
            if (ground_truth_point_cloud == null)
            {
                ground_truth_point_cloud = new Messages.sensor_msgs.PointCloud2();
            }
            pieces.Add(ground_truth_point_cloud.Serialize(true));
            //combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;

            //header
            if (header == null)
            {
                header = new Header();
            }
            pieces.Add(header.Serialize(true));
            //type
            scratch1 = new byte[Marshal.SizeOf(typeof(uint))];
            h        = GCHandle.Alloc(scratch1, GCHandleType.Pinned);
            Marshal.StructureToPtr(type, h.AddrOfPinnedObject(), false);
            h.Free();
            pieces.Add(scratch1);
            //points
            if (points == null)
            {
                points = new Messages.sensor_msgs.PointCloud2();
            }
            pieces.Add(points.Serialize(true));
            //combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }