public static object Deserialize(Stream stream, bool readStrict) { return(LZ4MessagePackSerializer.Deserialize <object>(stream, defaultResolver, readStrict)); }
public static void Serialize(Stream stream, object obj) { LZ4MessagePackSerializer.Serialize(stream, obj, defaultResolver); }
public static object Deserialize(byte[] bytes) { return(LZ4MessagePackSerializer.Deserialize <object>(bytes, defaultResolver)); }
/// <summary> /// From Json String to LZ4MessagePack binary /// </summary> public static byte[] FromJson(TextReader reader) { var buffer = MessagePackSerializer.FromJsonUnsafe(reader); // offset is guranteed from 0 return(LZ4MessagePackSerializer.ToLZ4Binary(buffer)); }
public static byte[] Serialize(object obj) { return(LZ4MessagePackSerializer.Serialize(obj, defaultResolver)); }
public static object Deserialize(ReadOnlySequence <byte> sequence) { return(LZ4MessagePackSerializer.Deserialize <object>(sequence, defaultResolver)); }
public static object Deserialize(ReadOnlySpan <byte> bytes) { return(LZ4MessagePackSerializer.Deserialize <object>(bytes, defaultResolver)); }
public static ValueTask SerializeAsync(Stream stream, object obj) { return(LZ4MessagePackSerializer.SerializeAsync(stream, obj, defaultResolver)); }
public static void Serialize <T>(IArrayBufferWriter <byte> output, T obj) { LZ4MessagePackSerializer.Serialize(output, obj, defaultResolver); }
public static IOwnedBuffer <byte> SerializeUnsafe(object obj) { return(LZ4MessagePackSerializer.SerializeUnsafe(obj, defaultResolver)); }