public static Vector3[] LaplacianFilter(Vector3[] vertices, int[] triangles, int times){
			var network = VertexConnection.BuildNetwork(triangles);
			for (var i = 0; i < times; i++)
				vertices = LaplacianFilter(network, vertices);

			return vertices;
		}
		private static Vector3[] HcFilter(Vector3[] vertices, int[] triangles, int times, float alpha, float beta){
			alpha = Mathf.Clamp01(alpha);
			beta = Mathf.Clamp01(beta);

			var network = VertexConnection.BuildNetwork(triangles);

			var origin = new Vector3[vertices.Length];
			Array.Copy(vertices, origin, vertices.Length);
			for (var i = 0; i < times; i++) vertices = HcFilter(network, origin, vertices, triangles, alpha, beta);
			return vertices;
		}