public CachedGameObject(CachedComponents cachedComponent) { go = cachedComponent.go; t = cachedComponent.t; mr = cachedComponent.mr; mf = cachedComponent.mf; mesh = cachedComponent.mf.sharedMesh; }
public CachedGameObject(CachedComponents cachedComponent) { go = cachedComponent.go; t = cachedComponent.t; mr = cachedComponent.mr; mf = cachedComponent.mf; mesh = cachedComponent.mf.sharedMesh; mt = t.localToWorldMatrix; mtNormals = mt.inverse.transpose; }
// Token: 0x060025BA RID: 9658 RVA: 0x000BCA28 File Offset: 0x000BAC28 public CachedGameObject(CachedComponents cachedComponent) { this.go = cachedComponent.go; this.t = cachedComponent.t; this.mr = cachedComponent.mr; this.mf = cachedComponent.mf; this.mesh = cachedComponent.mf.sharedMesh; this.mt = this.t.localToWorldMatrix; this.mtNormals = this.mt.inverse.transpose; }
} // 0x0000000180BEA3B0-0x0000000180BEA560 public CachedGameObject(CachedComponents cachedComponent) { } // 0x0000000180BEA230-0x0000000180BEA3B0