public static Form OpenDebugWindow(DebugWindow window) { Form existingWindow = GetExistingSingleInstanceWindow(window); if (existingWindow != null) { existingWindow.BringToFront(); if (existingWindow.WindowState == FormWindowState.Minimized) { //Unminimize window if it was minimized existingWindow.WindowState = FormWindowState.Normal; } existingWindow.Focus(); return(existingWindow); } else { BaseForm frm = null; switch (window) { case DebugWindow.PpuViewer: frm = new frmPpuViewer(); frm.Icon = Properties.Resources.Video; break; case DebugWindow.TraceLogger: frm = new frmTraceLogger(); frm.Icon = Properties.Resources.LogWindow; break; case DebugWindow.MemoryViewer: frm = new frmMemoryViewer(); frm.Icon = Properties.Resources.CheatCode; break; case DebugWindow.Assembler: frm = new frmAssembler(); frm.Icon = Properties.Resources.Chip; break; case DebugWindow.Debugger: frm = new frmDebugger(); frm.Icon = Properties.Resources.Bug; break; case DebugWindow.ScriptWindow: frm = new frmScript(); frm.Icon = Properties.Resources.Script; break; case DebugWindow.ApuViewer: frm = new frmApuViewer(); frm.Icon = Properties.Resources.Audio; break; case DebugWindow.EventViewer: frm = new frmEventViewer(); frm.Icon = Properties.Resources.NesEventViewer; break; case DebugWindow.TextHooker: frm = new frmTextHooker(); frm.Icon = Properties.Resources.Font; break; case DebugWindow.Profiler: frm = new frmProfiler(); frm.Icon = Properties.Resources.Speed; break; case DebugWindow.WatchWindow: frm = new frmWatchWindow(); frm.Icon = Properties.Resources.Find; break; } if (_openedWindows.Count == 0) { DebugWorkspaceManager.GetWorkspace(); DebugWorkspaceManager.AutoLoadDbgFiles(true); } _openedWindows.Add(frm); frm.FormClosed += Debugger_FormClosed; frm.Show(); return(frm); } }
public static Form OpenDebugWindow(DebugWindow window) { Form existingWindow = GetExistingSingleInstanceWindow(window); if (existingWindow != null) { BringToFront(existingWindow); return(existingWindow); } else { BaseForm frm = null; switch (window) { case DebugWindow.Debugger: frm = new frmDebugger(CpuType.Cpu); frm.Icon = Properties.Resources.Debugger; break; case DebugWindow.SpcDebugger: frm = new frmDebugger(CpuType.Spc); frm.Icon = Properties.Resources.SpcDebugger; break; case DebugWindow.Sa1Debugger: frm = new frmDebugger(CpuType.Sa1); frm.Icon = Properties.Resources.Sa1Debugger; break; case DebugWindow.GsuDebugger: frm = new frmDebugger(CpuType.Gsu); frm.Icon = Properties.Resources.GsuDebugger; break; case DebugWindow.NecDspDebugger: frm = new frmDebugger(CpuType.NecDsp); frm.Icon = Properties.Resources.NecDspDebugger; break; case DebugWindow.Cx4Debugger: frm = new frmDebugger(CpuType.Cx4); frm.Icon = Properties.Resources.Cx4Debugger; break; case DebugWindow.GbDebugger: frm = new frmDebugger(CpuType.Gameboy); frm.Icon = Properties.Resources.GbDebugger; break; case DebugWindow.TraceLogger: frm = new frmTraceLogger(); frm.Icon = Properties.Resources.LogWindow; break; case DebugWindow.MemoryTools: frm = new frmMemoryTools(); frm.Icon = Properties.Resources.CheatCode; break; case DebugWindow.TileViewer: frm = new frmTileViewer(); frm.Icon = Properties.Resources.VerticalLayout; break; case DebugWindow.TilemapViewer: frm = new frmTilemapViewer(); frm.Icon = Properties.Resources.VideoOptions; break; case DebugWindow.PaletteViewer: frm = new frmPaletteViewer(); frm.Icon = Properties.Resources.VideoFilter; break; case DebugWindow.SpriteViewer: frm = new frmSpriteViewer(); frm.Icon = Properties.Resources.PerfTracker; break; case DebugWindow.EventViewer: frm = new frmEventViewer(); frm.Icon = Properties.Resources.NesEventViewer; break; case DebugWindow.ScriptWindow: frm = new frmScript(); frm.Icon = Properties.Resources.Script; break; case DebugWindow.RegisterViewer: frm = new frmRegisterViewer(); frm.Icon = Properties.Resources.RegisterIcon; break; case DebugWindow.Profiler: frm = new frmProfiler(); frm.Icon = Properties.Resources.PerfTracker; break; case DebugWindow.Assembler: frm = new frmAssembler(); frm.Icon = Properties.Resources.Chip; break; } if (_openedWindows.Count == 0) { DebugWorkspaceManager.GetWorkspace(); } _openedWindows.Add(frm); frm.FormClosed += Debugger_FormClosed; frm.Show(); return(frm); } }