public virtual void Initialize(MenuItemConfig config, MenuItemColors colors) { this.config = config; this.colors = colors; gameObject.name = config.menuItem.name; }
public override void Initialize(MenuItemConfig config, MenuItemColors colors) { base.Initialize(config, colors); labelText.text = toggleMenuItem.name; valueText.text = value ? TRUE_STRING : FALSE_STRING; }
public override void Initialize(MenuItemConfig config, MenuItemColors colors) { base.Initialize(config, colors); labelText.text = selectorMenuItem.name; valueText.text = "< " + values[index].name + " >"; }
public override void Initialize(MenuItemConfig config, MenuItemColors colors) { base.Initialize(config, colors); labelText.text = buttonMenuItem.name; }