public HowToPlay(Game game, Father.MenuScreen previousMenuScreen) : base(game) { PreviousMenuScreen = previousMenuScreen; MenuEntries.Add(new SimpleText(Game, "Back", true)); Title = new Title(Game, ""); SetPositions(); Text = new SimpleText(Game, "The objective of the game\nis to kill as many zombies as possible\nbefore they will kill you.\n\n\nControls:\nW-Move forward towrads the cursor\nS-Move backwards away from the cursor\nLeft mouse click to shoot\nP-Pause the game", true) { Position = new Vector2(MenuEntries[0].Position.X, 300) }; Text.SpriteFont = game.Content.Load <SpriteFont>("SpriteFont2"); Text.EnterScreen(); Game.Components.Add(Text); }
public About(Game game, Father.MenuScreen previousMenuScreen) : base(game) { PreviousMenuScreen = previousMenuScreen; MenuEntries.Add(new SimpleText(Game, "Back", true)); Title = new Title(Game, ""); SetPositions(); Text = new SimpleText(Game, "This game was created by Dima Kalinichenko\nFrom Mekif Gimel, Ashdod 12th grade\nIn 2011", true) { Position = new Vector2(MenuEntries[0].Position.X, 300) }; Text.SpriteFont = game.Content.Load <SpriteFont>("SpriteFont2"); Text.EnterScreen(); Game.Components.Add(Text); }
public GameSP(Game game, Father.MenuScreen previousMenuScreen) : base(game) { PreviousMenuScreen = previousMenuScreen; MenuEntries.Add(new SimpleText(Game, "Back", true)); Title = new Title(Game, ""); SetPositions(); Text = new SimpleText(Game, "", true) { Position = new Vector2(MenuEntries[0].Position.X, 300) }; Text.SpriteFont = game.Content.Load <SpriteFont>("SpriteFont2"); Text.EnterScreen(); Game.Components.Add(Text); }