示例#1
0
 public RivalTurn(BattleManager manager, TurnLoop turnLoop) : base(manager)
 {
     this.phaseSM  = new PhaseStateMachine(manager, false);
     this.turnLoop = turnLoop;
     this.timer    = 0;
 }
示例#2
0
 public PlayerTurn(BattleManager manager, TurnLoop turnLoop) : base(manager)
 {
     phaseSM       = new PhaseStateMachine(manager, true);
     this.turnLoop = turnLoop;
 }