示例#1
0
        /// <summary>
        /// Gets a specific player connected in the match by the username given.
        /// </summary>
        /// <param name="username">Username of the player to get.</param>
        /// <returns>A PlayerInMatch object.</returns>
        public ServicePlayer GetPlayer(string username)
        {
            ServicePlayer playerRetrieved = null;

            foreach (var player in _players)
            {
                if (player.Username.Equals(username))
                {
                    return(player);
                }
            }
            return(playerRetrieved);
        }
示例#2
0
        /// <summary>
        /// Gets the player with the best score in the match.
        /// </summary>
        /// <returns>A PlayerInMatch object.</returns>
        public ServicePlayer GetPlayerWithBestScore()
        {
            ServicePlayer playerWithBestScore = _players[0];

            for (int currentIndex = 0; currentIndex < _players.Count - 1; currentIndex++)
            {
                if (playerWithBestScore.Score < _players[currentIndex + 1].Score)
                {
                    playerWithBestScore = _players[currentIndex + 1];
                }
            }
            return(playerWithBestScore);
        }
示例#3
0
        /// <summary>
        /// Get the playuer with the active turn in the match form the list of connected players.
        /// </summary>
        /// <returns>A PlayerInMatch Object</returns>
        public ServicePlayer GetPlyerWithActiveTurn()
        {
            ServicePlayer playerWithActiveTurn = null;

            foreach (var player in _players)
            {
                if (player.HasActiveTurn)
                {
                    playerWithActiveTurn = player;
                }
            }

            return(playerWithActiveTurn);
        }
示例#4
0
        /// <summary>
        /// Removes a player from the list of connected players in the match.
        /// </summary>
        /// <param name="playerUsername">Username of the player to remove.</param>
        public void RemovePlayer(string playerUsername)
        {
            ServicePlayer playerToRemove = this.GetPlayer(playerUsername);

            _players.Remove(playerToRemove);
        }
示例#5
0
 /// <summary>
 /// Adds a player to the list of players connected to the match.
 /// </summary>
 /// <param name="player">Contains the player information.</param>
 public void AddPlayer(ServicePlayer player)
 {
     _players.Add(player);
 }