public MeleeMenu setPlayerOnPort(MeleePlayer player, int port) { if (port < 1 || port > numberOfPlayers) { throw new ArgumentOutOfRangeException("Player number must be between 1 and " + numberOfPlayers); } int playerIndex = port - 1; players[playerIndex] = player; return(this); }
public ActiveDuelMatch(MeleePlayer player1, MeleePlayer player2, DolphinWindowCapture capturer) { this.player1 = player1; this.player2 = player2; this.capturer = capturer; }
public FinishedDuelMatch(MeleePlayer winner, MeleePlayer loser) { this.winner = winner; this.loser = loser; }