public PhysicBody(Rectangle bounds, CollisionTypes type) { Bounds = bounds; Type = type; Sensors = new PhysicSensorCollection(this); }
public PhysicWorld() { Bodies = new PhysicBodyCollection(this); Sensors = new PhysicSensorCollection(this); }
public PhysicBody(Rectangle bounds) { Bounds = bounds; Sensors = new PhysicSensorCollection(this); }