public StageDocument AddStage(string name) { var stagePath = FileStructure.CreateStagePath(name); var stage = new StageDocument(this) { Path = stagePath, Name = name }; openStages.Add(name, stage); var info = new StageLinkInfo { Name = name, StagePath = stagePath }; Project.AddStage(info); ViewModelMediator.Current.GetEvent <StageAddedEventArgs>().Raise(this, new StageAddedEventArgs() { Stage = info }); Dirty = true; return(stage); }
public void SaveStage(StageDocument stage) { var stageWriter = _writerProvider.GetStageWriter(); stageWriter.Save(stage.Info); stage.Dirty = false; SaveTileset(stage.Tileset); }
public StageDocument StageByName(string name) { if (openStages.ContainsKey(name)) return openStages[name]; foreach (var info in Project.Stages) { if (info.Name == name) { StageDocument stage = _stageFactory.Load(this, info); openStages.Add(name, stage); return stage; } } return null; }
public void ChangeStage(string stageName) { try { var nextStage = _project.StageByName(stageName); _stage = nextStage; ViewModelMediator.Current.GetEvent<StageChangedEventArgs>().Raise(this, new StageChangedEventArgs(_stage)); } catch (GameXmlException ex) { CustomMessageBox.ShowError(ex.Message, this.Project.Name); } }
public StageDocument StageByName(string name) { if (openStages.ContainsKey(name)) { return(openStages[name]); } foreach (var info in Project.Stages) { if (info.Name == name) { StageDocument stage = new StageDocument(this, info); openStages.Add(name, stage); return(stage); } } return(null); }
private void StageChanged(object sender, StageChangedEventArgs e) { _currentStage = e.Stage; OnPropertyChanged("HasStage"); }
public StageDocument StageByName(string name) { if (openStages.ContainsKey(name)) return openStages[name]; foreach (var info in Project.Stages) { if (info.Name == name) { StageDocument stage = new StageDocument(this, info); openStages.Add(name, stage); return stage; } } return null; }
public StageDocument AddStage(string name) { var stagePath = FileStructure.CreateStagePath(name); var stage = new StageDocument(this) { Path = stagePath, Name = name }; openStages.Add(name, stage); var info = new StageLinkInfo { Name = name, StagePath = stagePath }; Project.AddStage(info); ViewModelMediator.Current.GetEvent<StageAddedEventArgs>().Raise(this, new StageAddedEventArgs() { Stage = info }); Dirty = true; return stage; }
public ScreenDocument(ScreenInfo screen, StageDocument stage) { Stage = stage; this.screen = screen; }
private void StageChanged(object sender, StageChangedEventArgs e) { _stage = e.Stage; if (_stage != null) { Name = _stage.Name; Track = (uint)_stage.MusicTrack; } }
private void SetStage(StageDocument stage) { _tileset = stage.Tileset.Tileset; ((App)App.Current).AnimateTileset(_tileset); ChangeTile(_tileset.FirstOrDefault()); if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs("Tiles")); } }
public StageChangedEventArgs(StageDocument stage) { Stage = stage; }
private void SetStage(StageDocument stage) { SetTileset(stage.Tileset); ChangeTile(_tileset.Tiles.FirstOrDefault()); OnPropertyChanged("Tiles"); }
private void StageChanged(object sender, StageChangedEventArgs e) { _currentStage = e.Stage; if (_currentStage != null) { var player = _currentStage.Project.EntityByName("Player"); if (player != null) { _playerSprite = SpriteModel.ForEntity(player, _currentStage.Project); } } OnPropertyChanged("HasStage"); }