public void Escaping(Meepo me, EarthBind earthBind, Poof poof, Hero _globalTarget) { var handle = me.Handle; //bool nh; //if (!Variables.NeedHeal.TryGetValue(handle, out nh)) // Variables.NeedHeal.Add(handle, false); var perc = me.Health / (float)me.MaximumHealth * 100; if (!me.HasModifiers(new[] { "modifier_fountain_aura", "modifier_fountain_aura_buff" }, false)) { if (Utils.SleepCheck("move check" + handle)) { var anyEnemyHero = Heroes.GetByTeam(me.GetEnemyTeam()) .FirstOrDefault(x => x.IsAlive && x.IsVisible && x.Distance2D(me) <= 800); if (anyEnemyHero != null) { //var earthBind = Variables.earthBindList[handle]; if (earthBind != null && earthBind.CanBeCasted() && !anyEnemyHero.HasModifier("modifier_meepo_earthbind")) { earthBind.CastSpell(anyEnemyHero); } } var anyAllyMeepoNearBase = Variables.MeepoList.Where( x => !Heroes.GetByTeam(me.GetEnemyTeam()).Any(y => y.Distance2D(x) <= 1500)) .OrderBy(z => z.Distance2D(Fountain.GetAllyFountain())).FirstOrDefault(); if (anyAllyMeepoNearBase == null) { me.Move(Fountain.GetAllyFountain().Position); } else { if (anyAllyMeepoNearBase == me) { me.Move(Fountain.GetAllyFountain().Position); } else { if (poof.CanBeCasted()) { poof.Use(anyAllyMeepoNearBase.Position); } else { me.Move(Fountain.GetAllyFountain().Position); } } } Utils.Sleep(500, "move check" + handle); } } }
public void Lane(Meepo me) { var handle = me.Handle; var creeps = Creeps.All.Where(x => x != null && x.IsValid && x.IsAlive && x.IsVisible).ToList(); var creepsEnemy = creeps.Where(x => x.Team != me.Team).ToList(); var creepsAlly = creeps.Where(x => x.Team == me.Team).ToList(); var enemyHeroes = Heroes.GetByTeam(me.GetEnemyTeam()).Where(x => x.IsAlive).ToList(); var towers = Towers.all.Where(x => x.Team != me.Team).Where(x => x.IsAlive).ToList(); var creepWithEnemy = creepsAlly.FirstOrDefault( x => x.MaximumHealth * 65 / 100 < x.Health && creepsEnemy.Any(y => y.Distance2D(x) <= 1000)); var travelBoots = me.FindItem("item_travel_boots") ?? me.FindItem("item_travel_boots_2"); if (travelBoots != null && creepWithEnemy != null && Variables.MenuManager.LanePushMenu.Item("AutoPush.TravelBoots").GetValue <bool>() && Utils.SleepCheck("TravelBoots." + handle)) { if (travelBoots.CanBeCasted() && !creepsEnemy.Any(x => x.Distance2D(me) <= 1000)) { travelBoots.UseAbility(creepWithEnemy); Utils.Sleep(500, "TravelBoots." + handle); return; } } var nearestTower = towers.OrderBy(y => y.Distance2D(me)) .FirstOrDefault() ?? Fountain.GetEnemyFountain(); var fountain = Fountain.GetAllyFountain(); var curlane = GetCurrentLane(me); var clospoint = GetClosestPoint(curlane); var useThisShit = clospoint.Distance2D(fountain) - 250 > me.Distance2D(fountain); var name = Variables.MeepoSet.Find(x => x.Handle == me.Handle).Handle.ToString(); if (nearestTower != null && Utils.SleepCheck(name + "attack")) { var pos = curlane == "mid" || !useThisShit ? nearestTower.Position : clospoint; var dist = Variables.MenuManager.LanePushMenu.Item("AutoPush.EscapeRange").GetValue <Slider>().Value; if (Variables.MenuManager.LanePushMenu.Item("AutoPush.EscapeFromAnyEnemyHero").GetValue <bool>() && enemyHeroes.Any(x => x.Distance2D(me) <= dist)) //escape from hero { Variables.OrderStates[handle] = Variables.OrderState.Escape; Variables.NeedHeal[handle] = true; } else if (creepsAlly.Any(x => x.Distance2D(nearestTower) <= 800) || me.Distance2D(nearestTower) > 800) { //under tower var hpwasChanged = CheckForChangedHealth(me); if (hpwasChanged) { var allyCreep = creepsAlly.OrderBy(x => x.Distance2D(me)).First(); if (allyCreep != null) { var towerPos = nearestTower.Position; var ang = allyCreep.FindAngleBetween(towerPos, true); var p = new Vector3((float)(allyCreep.Position.X - 250 * Math.Cos(ang)), (float)(allyCreep.Position.Y - 250 * Math.Sin(ang)), 0); me.Move(p); me.Attack(allyCreep, true); Utils.Sleep(1200, name + "attack"); } else { var towerPos = nearestTower.Position; var ang = me.FindAngleBetween(towerPos, true); var p = new Vector3((float)(towerPos.X - 1250 * Math.Cos(ang)), (float)(towerPos.Y - 1250 * Math.Sin(ang)), 0); me.Move(p); Utils.Sleep(500, name + "attack"); } } else { var act = me.NetworkActivity; if (!Utils.SleepCheck("attack_time" + name)) { return; } if (Variables.MenuManager.LanePushMenu.Item("AutoPush.LastHitMode").GetValue <bool>()) { var bestEnemyCreep = creepsEnemy.Where(x => x.Health < me.DamageAverage && x.Distance2D(me) <= 800) .OrderBy(x => x.Distance2D(me)) .FirstOrDefault(); if (bestEnemyCreep != null) { me.Attack(bestEnemyCreep); Utils.Sleep(UnitDatabase.GetAttackPoint(me) * 1000, "attack_time" + name); } else { /*if (act == NetworkActivity.Attack || act == NetworkActivity.Attack2) * { * me.Stop(); * }*/ if (act == NetworkActivity.Idle) { me.Attack(pos); } } } else { if (act == NetworkActivity.Idle) { me.Attack(pos); } } if (Variables.MenuManager.LanePushMenu.Item("AutoPush.AutoW").GetValue <bool>() && Variables.poofList[handle] != null) { var w = Variables.poofList[handle]; var castRange = w.GetRealCastRange(); if (w.CanBeCasted() && creepsEnemy.Any(x => x.Distance2D(me) <= castRange && x.Health <= 60 + 20 * w.Level) && Utils.SleepCheck("w_push" + name)) { w.Use(me); Utils.Sleep(250, "w_push" + name); } } } Utils.Sleep(100, name + "attack"); } else { var towerPos = nearestTower.Position; var ang = me.FindAngleBetween(towerPos, true); var p = new Vector3((float)(me.Position.X - 1000 * Math.Cos(ang)), (float)(me.Position.Y - 1000 * Math.Sin(ang)), 0); me.Move(p); Utils.Sleep(200, name + "attack"); } } }