示例#1
0
        public override void skipTo(float timelineTime)
        {
            start();
            lastTime = timelineTime;
            float blendFactor = (timelineTime - StartTime) / Duration;

            if (blendFactor > 1.0f)
            {
                blendFactor = 0.0f;
            }
            startState.blend(targetState, blendFactor);
        }
 void updateListener_OnUpdate(Clock clock)
 {
     blendPositionMicro += clock.DeltaTimeMicro;
     if (blendPositionMicro < durationMicro)
     {
         float percent = blendPositionMicro / (float)durationMicro;
         start.blend(end, percent);
     }
     else
     {
         start.blend(end, 1.0f);
         updateListener.unsubscribeFromUpdates();
     }
 }