public AddTextureDiffuse ( SharpDX.Direct3D11.Device device, string path ) : void | ||
device | SharpDX.Direct3D11.Device | |
path | string | |
return | void |
public AddTextureDiffuse ( SharpDX.Direct3D11.Device device, string path ) : void | ||
device | SharpDX.Direct3D11.Device | |
path | string | |
return | void |