/// <summary> /// Gets the test runner class defining all the tests to be run and the test logic to be used within the tagged fixture class. /// </summary> /// <returns>A <see cref="SequenceRun"/> object</returns> public override IRun GetRun() { SequenceRun runs = new SequenceRun(); // creating parallel ParallelRun para = new ParallelRun(); para.AllowEmpty = false; runs.Runs.Add(para); // method providers MethodRun provider = new MethodRun( typeof(ProviderAttribute), typeof(ArgumentFeederRunInvoker), false, true ); para.Runs.Add(provider); // fixture class provider FixtureDecoratorRun providerFactory = new FixtureDecoratorRun( typeof(ProviderFixtureDecoratorPatternAttribute) ); para.Runs.Add(providerFactory); // setup OptionalMethodRun setup = new OptionalMethodRun(typeof(SetUpAttribute), false); runs.Runs.Add(setup); // tests MethodRun test = new MethodRun(typeof(TestPatternAttribute), true, true); runs.Runs.Add(test); // tear down OptionalMethodRun tearDown = new OptionalMethodRun(typeof(TearDownAttribute), false); runs.Runs.Add(tearDown); return runs; }
/// <summary> /// Creates the execution logic /// </summary> /// <remarks> /// See summary. /// </remarks> /// <returns>A <see cref="IRun"/> instance that represent the type /// test logic. /// </returns> public override IRun GetRun() { SequenceRun runs = new SequenceRun(); // add setup CustomRun setup = new CustomRun( this.fixtureType, typeof(SetUpAttribute), true // it is a test ); setup.FeedSender=false; runs.Runs.Add(setup); // fixture class provider FixtureDecoratorRun providerFactory = new FixtureDecoratorRun( typeof(ProviderFixtureDecoratorPatternAttribute) ); runs.Runs.Add(providerFactory); // add tester for the order CustomRun test = new CustomRun( this.fixtureType, typeof(TestAttribute), true // it is a test ); test.FeedSender=false; runs.Runs.Add(test); // add tear down CustomRun tearDown = new CustomRun( this.fixtureType, typeof(TearDownAttribute), true // it is a test ); tearDown.FeedSender=false; runs.Runs.Add(tearDown); return runs; }