static void Main(string[] args) { MapHandler map1 = new MapHandler("Elso palya"); bool gameIsRunning = true; while (gameIsRunning) { char command = Console.ReadKey(true).KeyChar; Console.Clear(); switch (command) { case 'w': map1.up(); break; case 's': map1.down(); break; case 'a': map1.left(); break; case 'd': map1.right(); break; case 'f': Console.WriteLine(map1.whereAmI()[0] + "|" + map1.whereAmI()[1]); break; default: Console.WriteLine("Nincs ilyen parancs!"); break; } map1.showMap(); map1.showAndClearMessage(); } Console.ReadKey(); }
static void Main(string[] args) { Player jatekos = new Player(); MapHandler map1 = new MapHandler("elso.txt", jatekos); bool gameIsRunning = true; map1.showMap(); while (gameIsRunning) { char command = Console.ReadKey(true).KeyChar; Console.Clear(); switch (command) { case 'w': map1.up(); break; case 's': map1.down(); break; case 'a': map1.left(); break; case 'd': map1.right(); break; case 'f': Console.WriteLine(map1.whereAmI()[0] + "|" + map1.whereAmI()[1]); break; case 'i': Console.WriteLine(jatekos.Kiír()); break; default: Console.WriteLine("Nincs ilyen parancs!"); break; } if (map1.GameIsOver) { map1.showAndClearMessage(); gameIsRunning = false; } else { map1.showMap(); map1.showAndClearMessage(); } } Console.ReadKey(); }